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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,777online PAX67,749playing OCC3,536with players WIPED 3H194
PVEPvE traffic
Callsign

CRM3975=

[DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom

Online EU 66.51.97.65:28000 checked 12m ago

monthly wipes oxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 3
Rank#3,975top 18% · #1456 in EU
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.

The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW27d ago 10 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign RST015EU · groups of 8+ · monthly · 32 on average [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 24/200
  2. 02PVE
    Callsign PVE017EU · groups of 20+ · monthly · 13 on average [PVE]Тихая гавань|Ивенты|На классике
    Players 8/50
  3. 03PVE
    Callsign RST017EU · groups of 8+ · monthly · 11 on average [EU] RustID Pure PvE | No Decay | No Killing | No Raiding
    Players 7/150
  4. 04PVE
    Callsign DCE017EU · groups of 100+ · monthly · 8 on average Rust4Noobs | PvE | No decay Monthly | No BP Wipe
    Players 11/100
  5. 05PVE
    Callsign BGI016EU · groups of 8+ · monthly · 7 on average [RU][PVE] Big mother family [classic]
    Players 9/40
  6. 06PVE
    Callsign WST066EU · groups of 8+ · monthly · 7 on average Wastelands Noob Friendly PvE [EU]
    Players 5/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom: PvE servers, tracked live, EU Rust servers, tracked live and Community servers, no tags. It comes up under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom?

The game's server browser reads these tags from [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom on wipe day?

The average peak across recent wipes: 10 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom?

One wipe a month for [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 18 hours since this world was made. A monthly wipe schedule is published in its tags.

Server Details

What is the uptime on [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom, and is it online?

[DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom is up and online at this moment. About 8 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom on?

Confirmed for [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom?

Server fps held an average of 23 across the last 48 hours, never below 5. Peak entity count: 143,145, covering buildings, deployables and all else in the world. Memory peaked at 4,355 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom hosted in?

Listed in Europe under EU: that is [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.97.65:28000.

Player Count

Is [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom busy?

Slots 50; players on board 0: that is [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom now. Seven-day average 1 players; peak 3. Peak traffic in the last 48 hours came at 20:00 UTC, averaging 3 players.

What rank does [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom carry among Rust servers?

Seven-day player hours: #3,975 overall for [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom, top 18% of ranked servers, #1,456 in Europe.

Map and Rules

Which settings and rules are confirmed on [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom?

No gather rate appears in [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom's name. Up to 8 players per group, the game's default. pve is the game mode, other players cannot be fought. Listed under Community in the server browser, it is a community server. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom?

The map on [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom is procedural, size 4,500, seed 156251571, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom?

To connect: start Rust, press F1, enter client.connect 66.51.97.65:28000 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/kcGUUAvUNj.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.