Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,646online PAX42,725playing OCC3,027with players WIPED 3H89
MODModded traffic
Callsign

CCO3630

Coco Rust 2x One Grid

Offline 66.51.96.95:28010 checked 2d ago

2x monthly wipes moddedoxide
Clearance · join
Players now 1/ 50 2% full
7-day average1peak 7
Rank#3,630top 16%
Last wipe4d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.

The force wipe · high confidence

usual gap6.6 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak5players, last three wipes
crowd held25%else halves by day 3

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 20:29 UTC4d ago 7 – running 0
Fri 9 Oct, 23:09 UTC19d ago 4 halved by day 3 14.9 days 0
Thu 1 Oct, 17:37 UTC FW27d ago 3 halved by day 5 8.2 days 0
Wed 30 Sep, 22:05 UTC28d ago 3 – 0.8 days 0
Fri 25 Sep, 13:23 UTC33d ago 5 halved by day 3 5.4 days 0
Fri 18 Sep, 22:00 UTC40d ago 4 held half 6.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign AQR511EU · groups of 8+ · monthly · 24 on average AQRUX RUST BUILD | CREATIVE | SANDBOX
    Players 21/100
  2. 02MOD
    Callsign ART015groups of 20+ · monthly · 8 on average Art of Rust - Official dedicated art server
    Players 6/100
  3. 03MOD
    Callsign RGB016NA · groups of 100+ · monthly · 7 on average RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
    Players 3/200
  4. 04MOD
    Callsign LXN015EU · groups of 16+ · monthly · 6 on average [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
    Players 4/50
  5. 05MOD
    Callsign ALX017EU · groups of 30+ · 2x · weekly · 5 on average AlexRust X2 WIPE 23.10
    Players 5/100
  6. 06MOD
    Callsign UTC010EU · groups of 8+ · monthly · 3 on average UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA
    Players 4/40
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Coco Rust 2x One Grid appear in Rust Tracker lists and filters?

On Rust Tracker, Coco Rust 2x One Grid sits in these lists: 2x Rust servers, tracked live, Modded servers, tracked live and Build, creative and sandbox servers. These filters surface it on the server list: Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Which tags does Coco Rust 2x One Grid carry, and what do they mean?

Listed for the server browser to read, Coco Rust 2x One Grid publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^k (Build server): Design and practise bases; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Coco Rust 2x One Grid when wipe day lands?

At their busiest, recent wipes averaged 5 players. The peak on the latest wipe came 27 hours after it. The crowd stayed above half the peak until the next wipe in 25% of recent wipes. By day 3 the crowd dropped below half where it did not hold.

On what schedule does Coco Rust 2x One Grid wipe?

One wipe a month for Coco Rust 2x One Grid: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 4 days 8 hours. Tags list a monthly wipe schedule.

Server Details

How reliable is Coco Rust 2x One Grid, and is it online now?

Tracking shows Coco Rust 2x One Grid offline as of now, last seen 2 days 6 hours ago. 119 of 168 hours up over the last 7 full days: 71% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is Coco Rust 2x One Grid on?

Rust network protocol 2635 and build 168909 on Linux is what Coco Rust 2x One Grid runs. The same protocol is required to join, and Steam updates it for you.

Where does Coco Rust 2x One Grid sit?

Region: none published by Coco Rust 2x One Grid. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.96.95:28010.

Population

What is the player count on Coco Rust 2x One Grid?

Offline now for Coco Rust 2x One Grid, last seen 2 days 6 hours ago. Over seven days: average 1, peak 7 players.

What rank does Coco Rust 2x One Grid carry among Rust servers?

Top 16% of all ranked servers, and #3,630 on seven-day player hours: Coco Rust 2x One Grid.

Map and Rules

Which settings and rules are confirmed on Coco Rust 2x One Grid?

The name says it: Coco Rust 2x One Grid runs 2x gather. The game's default applies: groups can have up to 8 players. It runs build & creative, no gathering, just sandbox building. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on Coco Rust 2x One Grid?

A procedural map of size 2,000 runs on Coco Rust 2x One Grid, generated by the game from seed 166494. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Coco Rust 2x One Grid?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.96.95:28010. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^k,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^k
Build server Design and practise bases.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.