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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,854online PAX99,188playing OCC3,861with players WIPED 3H532
MODModded traffic
Callsign

GFG6746=

GfG Test Server

Online 66.51.96.75:28010 checked 11m ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 3
Rank#6,746top 30%
Last wipe1d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
0123421:0006:0015:0001:0010:0019:00Wiped Wed 28 Oct, 14:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608021:0006:0015:0001:0010:0019:00Wiped Wed 28 Oct, 14:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.

The force wipe · high confidence

usual gap2.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:17 UTC1d ago – – running 0
Wed 21 Oct, 20:47 UTC7d ago 1 halved by day 1 6.7 days 0
Mon 19 Oct, 21:40 UTC9d ago 2 – 2 days 0
Fri 2 Oct, 21:33 UTC26d ago 2 halved by day 16 17 days 0
Thu 1 Oct, 23:34 UTC FW27d ago 2 – 0.9 days 1
Mon 21 Sep, 22:40 UTC37d ago 4 halved by day 1 10 days 2
Sun 20 Sep, 22:15 UTC38d ago 4 – 1 days 2
Thu 17 Sep, 13:34 UTC42d ago 2 halved by day 1 3.4 days 0
Thu 17 Sep, 01:26 UTC42d ago 2 – 0.5 days 1
Mon 14 Sep, 22:54 UTC44d ago 4 halved by day 1 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does GfG Test Server appear in Rust Tracker lists and filters?

On Rust Tracker, GfG Test Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How should you read the tags on GfG Test Server?

The game's server browser reads these tags from GfG Test Server: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on GfG Test Server when wipe day lands?

The average peak across recent wipes: 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

When does GfG Test Server wipe?

The only wipe at GfG Test Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 29 hours. Its tags carry a monthly wipe schedule.

Server Details

What is the uptime on GfG Test Server, and is it online?

Tracking shows GfG Test Server online as of now. About 22 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is GfG Test Server on?

Rust network protocol 2635 and build 168909 is the build on GfG Test Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is GfG Test Server holding performance?

Average server fps over the last 48 hours: 14, with a low of 5. Maximum entities carried: 123,427, from buildings and deployables to everything else. It drew as much as 3,863 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is GfG Test Server in?

Region: none published by GfG Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.96.75:28010.

Population

How many players are on GfG Test Server right now?

Tracking GfG Test Server: 0 of 50 slots filled. Over seven days: average 0, peak 3 players. At 23:00 UTC it drew its highest average of the last 48 hours: 3 players.

What rank does GfG Test Server carry among Rust servers?

Top 30% of all ranked servers, and #6,746 on seven-day player hours: GfG Test Server.

Map and Rules

Which settings and rules are confirmed on GfG Test Server?

No gather rate appears in GfG Test Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on GfG Test Server?

Generated by the game from seed 1337, the procedural map on GfG Test Server measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

Connect

How do you get onto GfG Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.96.75:28010. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/55c8SAFSbq.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.