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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,691online PAX35,842playing OCC2,916with players WIPED 3H97
MODModded traffic
Callsign

HRL15358=

Heralds' Rust Server

Online NA 66.51.96.69:28040 checked 7m ago

quad monthly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,358top 69% · #1518 in NA
Last wipe26d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

0246804:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:07 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SNS036NA · quad · monthly · 1 on average WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree
    Players 0/75
  2. 02COM
    Callsign RDD017NA · quad · monthly · 12 on average Reddit.com/r/PlayRust - US Monthly Quad
    Players 7/200
  3. 03COM
    Callsign RST020NA · quad · monthly · 3 on average RustForNoobs.com | Solo Duo Trio Quad | Monthly | US
    Players 6/150
  4. 04COM
    Callsign RST021NA · quad · monthly · 1 on average Rusty Pirates | No Decay | Monthly | No BP Wipes
    Players 0/50
  5. 05MOD
    Callsign ATL015NA · quad · 2x · monthly · 248 on average Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
    Players 250/275
  6. 06MOD
    Callsign LMT015NA · quad · 2x · monthly · 148 on average US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
    Players 224/230
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Heralds' Rust Server?

On Rust Tracker, Heralds' Rust Server sits in these lists: Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Which tags does Heralds' Rust Server carry, and what do they mean?

Listed for the server browser to read, Heralds' Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Heralds' Rust Server when wipe day lands?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Heralds' Rust Server?

One wipe a month for Heralds' Rust Server: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 26 days 18 hours. Its tags carry a monthly wipe schedule.

Server Details

Is Heralds' Rust Server up, and how does its uptime hold?

Right now Heralds' Rust Server is online. About 17 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Heralds' Rust Server running?

Rust network protocol 2635 and build 168909 is the build on Heralds' Rust Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is Heralds' Rust Server holding performance?

Average server fps over the last 48 hours: 5, with a low of 5. Peak entity count: 91,287, covering buildings, deployables and all else in the world. Memory peaked at 2,672 MB. Players feel lag when fps drops and the entity count climbs.

What location is Heralds' Rust Server hosted in?

The NA tag places Heralds' Rust Server in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.96.69:28040.

Population

What is the player count on Heralds' Rust Server?

Tracking Heralds' Rust Server: 0 of 50 slots filled. Seven-day average for this server: 0 players.

How does Heralds' Rust Server compare in the rankings?

Heralds' Rust Server places #15,358 on seven-day player hours, #1,518 in North America and in the top 69% of all ranked servers. Within the quad group it sits at #624.

Map and Rules

Which settings and rules are confirmed on Heralds' Rust Server?

Nothing in Heralds' Rust Server's name states a gather rate. quad sets the cap: groups are limited to 4 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Heralds' Rust Server?

The map on Heralds' Rust Server is procedural, size 4,000, seed 303130808, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join Heralds' Rust Server?

To connect: start Rust, press F1, enter client.connect 66.51.96.69:28040 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.