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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,802online PAX70,703playing OCC3,677with players WIPED 3H121
MODModded traffic
Callsign

USA15348=

USA

Online NA 66.51.96.67:28035 checked 11m ago

teams off weekly wipes moddedoxidehardcore
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,348top 69% · #1525 in NA
Last wipe27d agoweekly schedule
Next wipe20hThu 29 Oct, 18:10 UTC
Track history

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

0246822:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 18:10 UTC, in 20h.

Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 20hThu 29 Oct, 18:10 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 14d 20hThu 12 Nov, 18:10 UTC
  4. 21d 20hThu 19 Nov, 18:10 UTC
  5. 28d 20hThu 26 Nov, 18:10 UTC
  6. 35d 21hThu 3 Dec, 19:00 UTCFW
  7. 42d 20hThu 10 Dec, 18:10 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PLK053NA · groups of 8+ · 5 on average PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
    Players 14/25
  2. 02MOD
    Callsign RST015NA · no group limit · 2 on average [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
    Players 5/100
  3. 03MOD
    Callsign ICF026NA · groups of 100+ · 1e+09x · weekly · 31 on average [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS
    Players 31/100
  4. 04MOD
    Callsign KBM015NA · groups of 10+ · 1000x · weekly · 5 on average KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN
    Players 2/200
  5. 05COM
    Callsign APX517NA · groups of 8+ · 4 on average NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
    Players 0/16
  6. 06COM
    Callsign DDS317NA · groups of 8+ · 4 on average Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game
    Players 0/16
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does USA appear in Rust Tracker lists and filters?

Modded servers, tracked live, Combat training servers, tracked live and North America: live server tracking — the Rust Tracker lists that include USA. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Weekly ^w, Hardcore ^h, Combat training ^d, Modded ^z and Oxide ^o; Wipe schedule: Weekly.

How should you read the tags on USA?

These tags are published by USA for the game's server browser to read: gmhardcore (Game mode): Ruleset: hardcore, which is harsher; mp50 (Max players): Capacity: 50 slots; ts0 (Group limit): No teams — the setting is off; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^h (Hardcore): Hardcore mode from Facepunch: survival is harsher, helpers are fewer; ^d (Combat training): Practice aim and PvP; the loot is handed to you; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on USA on wipe day?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does USA wipe?

The prediction for USA follows its tag, as too few wipes are on record to confirm the schedule. Due on Thursday 29 October at 18:10 UTC: its next wipe. This world has been running 27 days 3 hours. Its tags carry a weekly wipe schedule.

Server Details

How reliable is USA, and is it online now?

Right now USA is online. By its own uptime figure, the last restart was roughly 8 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is USA running?

Confirmed for USA: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is USA holding performance?

Server fps held an average of 5 across the last 48 hours, never below 5. Peak entity count: 8,015, covering buildings, deployables and all else in the world. Memory peaked at 1,046 MB. A climbing entity count and low fps are what register as lag for players.

Where does USA sit?

Listed in North America under NA: that is USA by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 66.51.96.67:28035.

Population

How many players are on USA right now?

USA is at 0 players, capacity 50. The last seven days put it at 0 players on average.

What rank does USA carry among Rust servers?

Top 69% of all ranked servers and #1,525 in North America: USA ranks #15,348 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on USA?

No gather rate appears in USA's name. No group limit is published. hardcore is the game mode, Facepunch's toughest setting. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for USA?

Generated by the game, the procedural map on USA measures 1,000.

Connect

How do you get onto USA?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.96.67:28035. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,^h,^d,NA,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Ruleset: hardcore, which is harsher.
mp50
Max players Capacity: 50 slots.
ts0
Group limit No teams — the setting is off.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: survival is harsher, helpers are fewer.

Gameplay

^d
Combat training Practice aim and PvP; the loot is handed to you.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.