USA15348=
USA
Online NA 66.51.96.67:28035 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:10 UTC, in 20h.
Its weekly schedule tag · low confidence
Coming wipes
- 20hThu 29 Oct, 18:10 UTC
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 14d 20hThu 12 Nov, 18:10 UTC
- 21d 20hThu 19 Nov, 18:10 UTC
- 28d 20hThu 26 Nov, 18:10 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 42d 20hThu 10 Dec, 18:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 14/25
-
02MODPlayers 5/100
-
03MODPlayers 31/100
-
04MODPlayers 2/200
-
05COMPlayers 0/16
-
06COMPlayers 0/16
Quick answers
From the figures on this page.
Filters
Where does USA appear in Rust Tracker lists and filters?
Modded servers, tracked live, Combat training servers, tracked live and North America: live server tracking — the Rust Tracker lists that include USA. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Weekly ^w, Hardcore ^h, Combat training ^d, Modded ^z and Oxide ^o; Wipe schedule: Weekly.
How should you read the tags on USA?
These tags are published by USA for the game's server browser to read: gmhardcore (Game mode): Ruleset: hardcore, which is harsher; mp50 (Max players): Capacity: 50 slots; ts0 (Group limit): No teams — the setting is off; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^h (Hardcore): Hardcore mode from Facepunch: survival is harsher, helpers are fewer; ^d (Combat training): Practice aim and PvP; the loot is handed to you; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on USA on wipe day?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.
On what schedule does USA wipe?
The prediction for USA follows its tag, as too few wipes are on record to confirm the schedule. Due on Thursday 29 October at 18:10 UTC: its next wipe. This world has been running 27 days 3 hours. Its tags carry a weekly wipe schedule.
Server Details
How reliable is USA, and is it online now?
Right now USA is online. By its own uptime figure, the last restart was roughly 8 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.
Which Rust build is USA running?
Confirmed for USA: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
Is USA holding performance?
Server fps held an average of 5 across the last 48 hours, never below 5. Peak entity count: 8,015, covering buildings, deployables and all else in the world. Memory peaked at 1,046 MB. A climbing entity count and low fps are what register as lag for players.
Where does USA sit?
Listed in North America under NA: that is USA by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 66.51.96.67:28035.
Population
How many players are on USA right now?
USA is at 0 players, capacity 50. The last seven days put it at 0 players on average.
What rank does USA carry among Rust servers?
Top 69% of all ranked servers and #1,525 in North America: USA ranks #15,348 on player hours over the last seven days.
Settings
Which settings and rules are confirmed on USA?
No gather rate appears in USA's name. No group limit is published. hardcore is the game mode, Facepunch's toughest setting. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for USA?
Generated by the game, the procedural map on USA measures 1,000.
Connect
How do you get onto USA?
Open the console in Rust with F1 after starting the game, then type client.connect 66.51.96.67:28035. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^w,^h,^d,NA,gmhardcore,cs168909,ts0,^o^z
Game
gmhardcore
mp50
ts0
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^h
Gameplay
^d
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.