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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,672online PAX34,284playing OCC2,842with players WIPED 3H85
MODModded traffic
Callsign

SRV9645=

1111

Online EU 66.51.96.59:28015 checked 10m ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak 2
Rank#9,645top 43% · #2233 in EU
Last wipe1d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
0123421:0003:0008:0014:0020:0002:00Wiped Tue 27 Oct, 21:29 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
0246821:0003:0008:0014:0020:0002:00Wiped Tue 27 Oct, 21:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.

The force wipe · high confidence

usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:29 UTC1d ago – – running 1
Sun 25 Oct, 20:13 UTC3d ago 1 – 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 12/700
  2. 02MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 1/1000
  3. 03MOD
    Callsign RUS029EU · groups of 16+ · monthly · 78 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 37/700
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 70 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 27/1000
  5. 05MOD
    Callsign RUS017EU · groups of 16+ · monthly · 67 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 1/1000
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 64 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
    Players 57/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry 1111?

These Rust Tracker lists carry 1111: EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What do the tags mean that 1111 is listed under?

These tags are published by 1111 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on 1111 on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does 1111 wipe?

The only wipe at 1111 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 29 hours since this world was made. Tags list a monthly wipe schedule.

Server Details

Is 1111 up, and how does its uptime hold?

Tracking shows 1111 online as of now. By its own uptime figure, the last restart was roughly 28 hours ago. Uptime stood at 59% for the last 5 full days, 71 of 120 hours online. Rust Tracker logged it first on 23 October 2026.

What Rust version is 1111 on?

Rust network protocol 2635 and build 168909 is the build on 1111; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on 1111?

Average server fps over the last 48 hours: 5, with a low of 5. Peak entity count: 15,236, covering buildings, deployables and all else in the world. It drew as much as 1,271 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is 1111 hosted in?

Listed in Europe under EU: that is 1111 by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 66.51.96.59:28015.

Population

What is the player count on 1111?

Tracking 1111: 0 of 150 slots filled. Seven-day average 0 players; peak 2.

How does 1111 compare in the rankings?

Seven-day player hours: #9,645 overall for 1111, top 43% of ranked servers, #2,233 in Europe.

Map and Rules

Which settings and rules are confirmed on 1111?

Nothing in 1111's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on 1111?

Generated by the game from seed 1, the procedural map on 1111 measures 2,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join 1111?

To connect: start Rust, press F1, enter client.connect 66.51.96.59:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp150
Max players 150 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.