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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,704online PAX61,057playing OCC3,258with players WIPED 3H178
MODModded traffic
Callsign

PRC12887=

CC 3x practice server

Online 66.235.169.125:25610 checked 13m ago

3x weekly wipes moddedoxide
Clearance · join
Players now 0/ 20 0% full
7-day average0peak 1
Rank#12,887top 58%
Last wipe9d agoweekly schedule
Next wipe4d 19hTue 3 Nov, 20:00 UTC
Track history

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Tuesday 3 November, 20:00 UTC, in 4d 19h.

Its weekly schedule tag · low confidence

usual gap1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 4d 19hTue 3 Nov, 20:00 UTC
  2. 6d 18hThu 5 Nov, 19:00 UTCFW
  3. 11d 19hTue 10 Nov, 20:00 UTC
  4. 18d 19hTue 17 Nov, 20:00 UTC
  5. 25d 19hTue 24 Nov, 20:00 UTC
  6. 32d 19hTue 1 Dec, 20:00 UTC
  7. 34d 18hThu 3 Dec, 19:00 UTCFW
  8. 39d 19hTue 8 Dec, 20:00 UTC

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 20:00 UTC9d ago 3 – running 1
Mon 19 Oct, 20:45 UTC10d ago 1 – 1 days 1
Sun 18 Oct, 19:27 UTC11d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 3x · weekly · 390 on average Atlas - EU 3x | No BPs | Mondays
    Players 217/250
  2. 02MOD
    Callsign VTL015EU · groups of 14+ · 3x · weekly · 183 on average Vital Rust - EU Mondays | 3x | No BPs
    Players 130/150
  3. 03MOD
    Callsign FLM521groups of 30+ · 3x · weekly · 118 on average FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10
    Players 16/350
  4. 04MOD
    Callsign UPS015EU · groups of 12+ · 3x · weekly · 98 on average [EU] Upsurge Main | 3x Vanilla | 27/10
    Players 11/100
  5. 05MOD
    Callsign GGR110EU · groups of 8+ · 3x · weekly · 97 on average КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3x
    Players 7/100
  6. 06MOD
    Callsign UPS015NA · groups of 12+ · 3x · weekly · 96 on average [US] Upsurge Main | 3x Vanilla | 10/27
    Players 35/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does CC 3x practice server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry CC 3x practice server: 3x Rust servers: live tracking and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

Which tags does CC 3x practice server carry, and what do they mean?

These tags are published by CC 3x practice server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on CC 3x practice server when wipe day lands?

Recent wipes averaged a peak of 2 players. 30 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for CC 3x practice server?

The schedule of CC 3x practice server cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Tuesday 3 November at 20:00 UTC: its next wipe. 9 days 1 hours since this world was made. Its tags carry a weekly wipe schedule.

Location and Status

Is CC 3x practice server up, and how does its uptime hold?

CC 3x practice server is up and online at this moment. About 15 hours ago it restarted last, based on reported uptime. 142 of 168 hours up over the last 7 full days: 85% uptime. The first sighting by Rust Tracker was 18 October 2026.

Which Rust version is confirmed on CC 3x practice server?

Confirmed for CC 3x practice server: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does CC 3x practice server run?

Server fps held an average of 30 across the last 48 hours, never below 9. Buildings, deployables and the rest of the world took it to a maximum of 481,809 entities. Peak memory use: 6,738 MB. Players feel lag when fps drops and the entity count climbs.

Which location is CC 3x practice server in?

Region: none published by CC 3x practice server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 66.235.169.125:25610.

Player Count

How many players are on CC 3x practice server right now?

Slots 20; players on board 0: that is CC 3x practice server now. Seven-day average 0 players; peak 1.

How does CC 3x practice server compare in the rankings?

Seven-day player hours put CC 3x practice server at #12,887, within the top 58% of all ranked servers.

Settings

Which settings and rules are confirmed on CC 3x practice server?

3x gather is what CC 3x practice server runs, going by its name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is CC 3x practice server on?

The map on CC 3x practice server is procedural, size 4,000, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

Connect

How do you get onto CC 3x practice server?

To connect: start Rust, press F1, enter client.connect 66.235.169.125:25610 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players Slots: 20.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.