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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,836online PAX72,948playing OCC3,667with players WIPED 3H218
COMCommunity traffic
Callsign

DNA15402

Dan's Experiment PvE

Offline 66.114.157.174:28015 checked 40d ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,402no region published
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Dan's Experiment PvE appear in Rust Tracker lists and filters?

On Rust Tracker, Dan's Experiment PvE sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Dan's Experiment PvE?

These tags are published by Dan's Experiment PvE for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does Dan's Experiment PvE wipe?

The record holds too few of Dan's Experiment PvE's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 53 days 16 hours.

Server Details

Is Dan's Experiment PvE up, and how does its uptime hold?

Offline: Dan's Experiment PvE confirmed offline, last seen 40 days 8 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Dan's Experiment PvE running?

Rust network protocol 2633 and build 163207 is the build on Dan's Experiment PvE; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Which location is Dan's Experiment PvE in?

No region is published by Dan's Experiment PvE. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 66.114.157.174:28015.

Population

How many players are on Dan's Experiment PvE right now?

Offline now for Dan's Experiment PvE, last seen 40 days 8 hours ago.

How does Dan's Experiment PvE compare in the rankings?

On player hours over seven days, Dan's Experiment PvE ranks #15,402, inside the top – of all ranked servers.

Settings

Which settings and rules are confirmed on Dan's Experiment PvE?

The name of Dan's Experiment PvE carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on Dan's Experiment PvE?

Generated by the game: the procedural map on Dan's Experiment PvE.

How to Join

Which steps join Dan's Experiment PvE?

Open the console in Rust with F1 after starting the game, then type client.connect 66.114.157.174:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build Build: 163207.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.