DNA15402
Dan's Experiment PvE
Offline 66.114.157.174:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 527/550
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02COMPlayers 419/450
-
03COMPlayers 66/250
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04COMPlayers 73/250
-
05COMPlayers 53/100
-
06COMPlayers 181/200
Quick answers
From the figures on this page.
Filters
Where does Dan's Experiment PvE appear in Rust Tracker lists and filters?
On Rust Tracker, Dan's Experiment PvE sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Dan's Experiment PvE?
These tags are published by Dan's Experiment PvE for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build: 163207; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does Dan's Experiment PvE wipe?
The record holds too few of Dan's Experiment PvE's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 53 days 16 hours.
Server Details
Is Dan's Experiment PvE up, and how does its uptime hold?
Offline: Dan's Experiment PvE confirmed offline, last seen 40 days 8 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust build is Dan's Experiment PvE running?
Rust network protocol 2633 and build 163207 is the build on Dan's Experiment PvE; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Which location is Dan's Experiment PvE in?
No region is published by Dan's Experiment PvE. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 66.114.157.174:28015.
Population
How many players are on Dan's Experiment PvE right now?
Offline now for Dan's Experiment PvE, last seen 40 days 8 hours ago.
How does Dan's Experiment PvE compare in the rankings?
On player hours over seven days, Dan's Experiment PvE ranks #15,402, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on Dan's Experiment PvE?
The name of Dan's Experiment PvE carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Which map is loaded on Dan's Experiment PvE?
Generated by the game: the procedural map on Dan's Experiment PvE.
How to Join
Which steps join Dan's Experiment PvE?
Open the console in Rust with F1 after starting the game, then type client.connect 66.114.157.174:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp100
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.