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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,851online PAX93,847playing OCC3,878with players WIPED 3H391
COMCommunity traffic
Callsign

FNU15202

Fun in the Sun PVE

Offline 66.113.12.51:28015 checked 12d ago

Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,202top 70%
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:16 UTC20d ago 0 – running 0
Wed 7 Oct, 21:07 UTC21d ago 0 – 1.7 days 0
Thu 1 Oct, 21:08 UTC FW27d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Fun in the Sun PVE appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include Fun in the Sun PVE. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Fun in the Sun PVE?

The game's server browser reads these tags from Fun in the Sun PVE: gmrust (Game mode): Rust survival, standard mode; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Fun in the Sun PVE when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

When does Fun in the Sun PVE wipe?

Irregular wipe times at Fun in the Sun PVE: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 20 days 2 hours.

Server Details

Is Fun in the Sun PVE up, and how does its uptime hold?

Tracking shows Fun in the Sun PVE offline as of now, last seen 12 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 14 September 2026.

Which Rust build is Fun in the Sun PVE running?

Rust network protocol 2634 and build 167058 is the build on Fun in the Sun PVE; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What location is Fun in the Sun PVE hosted in?

No region is published by Fun in the Sun PVE. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 66.113.12.51:28015.

Population

How many players are on Fun in the Sun PVE right now?

Offline: Fun in the Sun PVE, last seen 12 days 12 hours ago.

How does Fun in the Sun PVE compare in the rankings?

On player hours over seven days, Fun in the Sun PVE ranks #15,202, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Fun in the Sun PVE?

No gather rate appears in Fun in the Sun PVE's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for Fun in the Sun PVE?

The map on Fun in the Sun PVE is procedural, size 4,000, seed 1234, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Fun in the Sun PVE?

To connect: start Rust, press F1, enter client.connect 66.113.12.51:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build Build: 167058.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.