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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,753online PAX67,907playing OCC3,403with players WIPED 3H209
MODModded traffic
Callsign

SNW15290

SnowDaddy's Zombie server

Offline EU 65.108.10.160:28035 checked 2d ago

quad monthly wipes moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,290top 69% · #2532 in EU
Last wipe24d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU, and #614 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.

The force wipe · high confidence

usual gap1.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:34 UTC24d ago 3 – running 0
Sun 4 Oct, 18:54 UTC25d ago 3 – 0.5 days 0
Fri 2 Oct, 08:33 UTC27d ago 2 held half 2.4 days 2
Thu 1 Oct, 17:55 UTC FW28d ago 2 – 0.6 days 1
Wed 30 Sep, 10:22 UTC29d ago 2 – 1.3 days 1
Mon 28 Sep, 17:12 UTC31d ago 3 – 1.7 days 1
Sun 27 Sep, 11:23 UTC32d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does SnowDaddy's Zombie server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry SnowDaddy's Zombie server: EU Rust servers, tracked live, Modded servers, tracked live and Zombie servers, on radar. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

How should you read the tags on SnowDaddy's Zombie server?

These tags are published by SnowDaddy's Zombie server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): Server browser: listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on SnowDaddy's Zombie server when wipe day lands?

Recent wipes averaged a peak of 3 players. 11 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

On what schedule does SnowDaddy's Zombie server wipe?

Once a month is the wipe rate at SnowDaddy's Zombie server, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 24 days 16 hours. A monthly wipe schedule is published in its tags.

Server Details

How reliable is SnowDaddy's Zombie server, and is it online now?

Offline now, SnowDaddy's Zombie server was last seen 2 days 5 hours ago. 138 of 168 hours up over the last 7 full days: 82% uptime. Rust Tracker logged it first on 27 September 2026.

What Rust version is SnowDaddy's Zombie server on?

Rust network protocol 2634 and build 167781 on Linux is what SnowDaddy's Zombie server runs. To join, your game must be on the same protocol; Steam handles the update.

What location is SnowDaddy's Zombie server hosted in?

The EU tag places SnowDaddy's Zombie server in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 65.108.10.160:28035.

Player Count

How many players are on SnowDaddy's Zombie server right now?

Last seen 2 days 5 hours ago; SnowDaddy's Zombie server is offline at present. The last seven days put it at 0 players on average.

What rank does SnowDaddy's Zombie server carry among Rust servers?

SnowDaddy's Zombie server places #15,290 on seven-day player hours, #2,532 in Europe and in the top 69% of all ranked servers. Within the quad group it sits at #614.

Map and Rules

Which settings and rules are confirmed on SnowDaddy's Zombie server?

No gather rate appears in SnowDaddy's Zombie server's name. A limit of 4 players applies per group (quad). It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on SnowDaddy's Zombie server?

A procedural map of size 1,000 runs on SnowDaddy's Zombie server, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

How to Join

How do you get onto SnowDaddy's Zombie server?

Open the console in Rust with F1 after starting the game, then type client.connect 65.108.10.160:28035. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs167781,ts4

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts4
Group limit No team may exceed 4.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.