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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,855online PAX95,048playing OCC4,044with players WIPED 3H158
MODModded traffic
Callsign

ELD13858

![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas

Offline EU 64.40.9.221:28037 checked 25d ago

2x biweekly wipes vanillamoddedoxidepve
Clearance · join
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,858top 60% · #2362 in EU
Last wipe25d agobiweekly schedule
Next wipe2d 1hThu 29 Oct, 18:16 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 18:16 UTC, in 2d 1h.

Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 2d 1hThu 29 Oct, 18:16 UTC
  2. 9d 1hThu 5 Nov, 19:00 UTCFW
  3. 16d 1hThu 12 Nov, 18:16 UTC
  4. 30d 1hThu 26 Nov, 18:16 UTC
  5. 37d 1hThu 3 Dec, 19:00 UTCFW
  6. 44d 1hThu 10 Dec, 18:16 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:16 UTC FW25d ago 1 – running 0
Thu 17 Sep, 18:28 UTC39d ago 3 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST571EU · groups of 8+ · 2x · biweekly · 6 on average #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS
    Players 11/50
  2. 02MOD
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    Players 8/250
  3. 03MOD
    Callsign RST410EU · groups of 8+ · 2x · biweekly · 5 on average RustAria#5 [Мирный / PVE / X2]
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  4. 04MOD
    Callsign FST531EU · groups of 20+ · 2x · biweekly · 4 on average PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]
    Players 4/100
  5. 05MOD
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  6. 06MOD
    Callsign RSU556EU · groups of 8+ · 2x · biweekly · 2 on average #3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK]
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas appear in Rust Tracker lists and filters?

PvE servers, tracked live, 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Which tags does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas carry, and what do they mean?

These tags are published by ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): Server browser: listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas on wipe day?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 5 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 4.

When does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas wipe?

![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Thursday 29 October at 18:16 UTC is when the next wipe falls due. Its world went live 25 days 22 hours. A two-weekly wipe schedule is published in its tags.

Server Details

Is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas up, and how does its uptime hold?

Tracking shows ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas offline as of now, last seen 25 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

What Rust version is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas on?

Rust network protocol 2634 and build 166494 on Linux is what ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas runs. Steam updates it for you; your game must share the protocol to join.

What location is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas hosted in?

In Europe, under its EU tag, is where ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 64.40.9.221:28037.

Player Count

What is the player count on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

Offline now for ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, last seen 25 days 16 hours ago.

Where does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas sit in the server rankings?

Seven-day player hours: #13,858 overall for ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, top 60% of ranked servers, #2,362 in Europe.

Map and Rules

Which settings and rules are confirmed on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

Going by its name, ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas runs 2x gather. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is loaded on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

Generated by the game from seed 1411784068, the procedural map on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas measures 3,700. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

To connect: start Rust, press F1, enter client.connect 64.40.9.221:28037 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://eldenvale-rust-store.tebex.io/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^b,^v,EU,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.