ATL16275
Atlas - 5x Development (Staging)
Offline 64.40.8.251:28090 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 81/150
-
02MODPlayers 125/300
-
03MODPlayers 27/300
-
04MODPlayers 67/300
-
05MODPlayers 160/200
-
06MODPlayers 89/150
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Atlas - 5x Development (Staging)?
5x Rust servers, tracked and Modded servers, tracked live — the Rust Tracker lists that include Atlas - 5x Development (Staging). On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.
How should you read the tags on Atlas - 5x Development (Staging)?
These tags are published by Atlas - 5x Development (Staging) for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): 100 slots on this server; ts20 (Group limit): Teams are capped at 20; v2634 (Protocol): To join, your game must match protocol 2634; cs166257 (Build): Build: 166257; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; modded (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for Atlas - 5x Development (Staging)?
Too few wipes on record for Atlas - 5x Development (Staging) to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 28 days 4 hours.
Location and Status
What is the uptime on Atlas - 5x Development (Staging), and is it online?
Offline: Atlas - 5x Development (Staging) confirmed offline, last seen 26 days 4 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 29 September 2026.
What Rust version is Atlas - 5x Development (Staging) on?
Confirmed for Atlas - 5x Development (Staging): Rust network protocol 2634 and build 166257, Linux. To join, your game must be on the same protocol; Steam handles the update.
Which location is Atlas - 5x Development (Staging) in?
No region is published by Atlas - 5x Development (Staging). The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 64.40.8.251:28090.
Player Count
Is Atlas - 5x Development (Staging) busy?
Offline: Atlas - 5x Development (Staging), last seen 26 days 4 hours ago.
What rank does Atlas - 5x Development (Staging) carry among Rust servers?
On player hours over seven days, Atlas - 5x Development (Staging) ranks #16,275, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Atlas - 5x Development (Staging)?
Going by its name, Atlas - 5x Development (Staging) runs 5x gather. Up to 20 players per group. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
Which map is loaded on Atlas - 5x Development (Staging)?
The map on Atlas - 5x Development (Staging) is procedural, size 5,000, seed 1, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Atlas Custom Map.
How to Join
What is the way to join Atlas - 5x Development (Staging)?
Open the console in Rust with F1 after starting the game, then type client.connect 64.40.8.251:28090. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts20,^o^z,modded
Game
gmvanilla
mp100
ts20
v2634
cs166257
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.