ATL7402=
Atlas - 10x Development
Online EU · uk1 64.40.8.251:29020 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 10:31 UTC, in 4d 15h.
Its weekly schedule tag · low confidence
Coming wipes
- 4d 15hSun 1 Nov, 10:31 UTC
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 11d 15hSun 8 Nov, 10:31 UTC
- 18d 15hSun 15 Nov, 10:31 UTC
- 25d 15hSun 22 Nov, 10:31 UTC
- 32d 15hSun 29 Nov, 10:31 UTC
- 36d 23hThu 3 Dec, 19:00 UTCFW
- 39d 15hSun 6 Dec, 10:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:31 UTC9d ago | 6 | – | running | 0 |
| Fri 2 Oct, 15:34 UTC25d ago | 3 | halved by day 3 | 15.8 days | 0 |
| Sun 27 Sep, 22:34 UTC29d ago | 1 | halved by day 1 | 4.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 559/600
-
02MODPlayers 224/400
-
03MODPlayers 45/100
-
04MODPlayers 9/100
-
05MODPlayers 3/100
-
06MODPlayers 6/165
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Atlas - 10x Development?
These Rust Tracker lists carry Atlas - 10x Development: 10x Rust servers, tracked, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
Which tags does Atlas - 10x Development carry, and what do they mean?
These tags are published by Atlas - 10x Development for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp0 (Max players): Slots: 0; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $ruk1 (Region code): Region code: uk1; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; modded (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on Atlas - 10x Development when wipe day lands?
Recent wipes averaged a peak of 3 players. The peak on the latest wipe came 6 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 2 the crowd dropped below half where it did not hold.
Which wipe times are confirmed for Atlas - 10x Development?
Atlas - 10x Development's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Sunday 1 November at 10:31 UTC: its next wipe. Its world went live 9 days 8 hours. A weekly wipe schedule is published in its tags.
Server Details
How reliable is Atlas - 10x Development, and is it online now?
Tracking shows Atlas - 10x Development online as of now. 89% uptime over the last 7 full days, with 150 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
What Rust version is Atlas - 10x Development on?
Confirmed for Atlas - 10x Development: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
Where does Atlas - 10x Development sit?
Listed in Europe under EU, region code uk1: that is Atlas - 10x Development by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 64.40.8.251:29020.
Player Count
How many players are on Atlas - 10x Development right now?
Atlas - 10x Development shows 0 players at this time. Seven-day average 0 players; peak 2.
Where does Atlas - 10x Development sit in the server rankings?
Atlas - 10x Development places #7,402 on seven-day player hours, #2,027 in Europe and in the top 33% of all ranked servers.
Settings
Which settings and rules are confirmed on Atlas - 10x Development?
The name says it: Atlas - 10x Development runs 10x gather. 20 players is the group cap. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Connect
Which steps join Atlas - 10x Development?
To connect: start Rust, press F1, enter client.connect 64.40.8.251:29020 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp0,ptrak,$ruk1,v2635,^w,EU,gmvanilla,cs168909,ts20,^o^z,modded
Game
gmvanilla
mp0
ts20
v2635
cs168909
ptrak
$ruk1
Wipe schedule
^w
Mods and access
^o
^z
modded
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.