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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,877online PAX95,616playing OCC4,087with players WIPED 3H146
MODModded traffic
Callsign

ATL7402=

Atlas - 10x Development

Online EU · uk1 64.40.8.251:29020 checked 15m ago

10x weekly wipes moddedoxide
Clearance · join
Players now 0/ ?
7-day average0peak 2
Rank#7,402top 33% · #2027 in EU
Last wipe9d agoweekly schedule
Next wipe4d 15hSun 1 Nov, 10:31 UTC
Track history

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Sunday 1 November, 10:31 UTC, in 4d 15h.

Its weekly schedule tag · low confidence

usual gap10.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 4d 15hSun 1 Nov, 10:31 UTC
  2. 8d 23hThu 5 Nov, 19:00 UTCFW
  3. 11d 15hSun 8 Nov, 10:31 UTC
  4. 18d 15hSun 15 Nov, 10:31 UTC
  5. 25d 15hSun 22 Nov, 10:31 UTC
  6. 32d 15hSun 29 Nov, 10:31 UTC
  7. 36d 23hThu 3 Dec, 19:00 UTCFW
  8. 39d 15hSun 6 Dec, 10:31 UTC

The first 48 hours of its last wipes

Sun 18 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:31 UTC9d ago 6 – running 0
Fri 2 Oct, 15:34 UTC25d ago 3 halved by day 3 15.8 days 0
Sun 27 Sep, 22:34 UTC29d ago 1 halved by day 1 4.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 559/600
  2. 02MOD
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    Players 224/400
  3. 03MOD
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    Players 45/100
  4. 04MOD
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  5. 05MOD
    Callsign RST015EU · groups of 32+ · 10x · weekly · 5 on average RustForNoobs.com | 10x | Clans | No BPs |x10 EU | Kits
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Atlas - 10x Development?

These Rust Tracker lists carry Atlas - 10x Development: 10x Rust servers, tracked, EU Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Which tags does Atlas - 10x Development carry, and what do they mean?

These tags are published by Atlas - 10x Development for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp0 (Max players): Slots: 0; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $ruk1 (Region code): Region code: uk1; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; modded (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Atlas - 10x Development when wipe day lands?

Recent wipes averaged a peak of 3 players. The peak on the latest wipe came 6 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 2 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for Atlas - 10x Development?

Atlas - 10x Development's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Sunday 1 November at 10:31 UTC: its next wipe. Its world went live 9 days 8 hours. A weekly wipe schedule is published in its tags.

Server Details

How reliable is Atlas - 10x Development, and is it online now?

Tracking shows Atlas - 10x Development online as of now. 89% uptime over the last 7 full days, with 150 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is Atlas - 10x Development on?

Confirmed for Atlas - 10x Development: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

Where does Atlas - 10x Development sit?

Listed in Europe under EU, region code uk1: that is Atlas - 10x Development by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 64.40.8.251:29020.

Player Count

How many players are on Atlas - 10x Development right now?

Atlas - 10x Development shows 0 players at this time. Seven-day average 0 players; peak 2.

Where does Atlas - 10x Development sit in the server rankings?

Atlas - 10x Development places #7,402 on seven-day player hours, #2,027 in Europe and in the top 33% of all ranked servers.

Settings

Which settings and rules are confirmed on Atlas - 10x Development?

The name says it: Atlas - 10x Development runs 10x gather. 20 players is the group cap. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Connect

Which steps join Atlas - 10x Development?

To connect: start Rust, press F1, enter client.connect 64.40.8.251:29020 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$ruk1,v2635,^w,EU,gmvanilla,cs168909,ts20,^o^z,modded

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp0
Max players Slots: 0.
ts20
Group limit No team may exceed 20.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$ruk1
Region code Region code: uk1.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.