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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,714online PAX56,753playing OCC3,283with players WIPED 3H169
COMCommunity traffic
Callsign

ARU15338=

A Rust Server

Online 64.40.8.251:29010 checked 8m ago

Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,338top 69%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 23:31 UTC14d ago 0 – running 0
Sun 11 Oct, 22:57 UTC17d ago 1 halved by day 1 3 days 0
Sat 10 Oct, 11:17 UTC18d ago 1 – 1.5 days 0
Fri 2 Oct, 15:53 UTC26d ago 0 – 7.8 days 0
Thu 1 Oct, 17:46 UTC FW27d ago 1 – 0.9 days 0
Thu 1 Oct, 11:45 UTC27d ago 2 – 0.3 days 0
Tue 29 Sep, 17:42 UTC29d ago 2 – 1.8 days 0
Thu 17 Sep, 16:49 UTC41d ago 0 – 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 519 on average Rusty Moose |EU Mondays|
    Players 411/400
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 336/350
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 35/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 34/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 44/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 244 on average Rustoria.co - EU East Medium
    Players 140/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry A Rust Server?

Community servers, no tags — the Rust Tracker lists that include A Rust Server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Rust Server?

These tags are published by A Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on A Rust Server when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 where it did not hold.

When does A Rust Server wipe?

Irregular wipe times at A Rust Server: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 14 days 11 hours.

Server Details

How reliable is A Rust Server, and is it online now?

A Rust Server is up and online at this moment. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on A Rust Server?

Confirmed for A Rust Server: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

Where does A Rust Server sit?

No region is published by A Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 64.40.8.251:29010.

Population

How many players are on A Rust Server right now?

Tracking A Rust Server: 0 players now. Seven-day average for this server: 0 players.

What rank does A Rust Server carry among Rust servers?

Seven-day player hours put A Rust Server at #15,338, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Rust Server?

No gather rate appears in A Rust Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Connect

What is the way to join A Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 64.40.8.251:29010. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp0
Max players Slots: 0.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.