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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,895online PAX92,684playing OCC4,089with players WIPED 3H167
MODModded traffic
Callsign

TDD8748

Teddys Aimtrain Beta

Offline 64.40.8.245:34015 checked 5d ago

moddedoxide
Clearance · join
Players now 0/ 20 0% full
7-day average0peak 3
Rank#8,748top 40%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 01:55 UTC12d ago 2 – running 1
Wed 14 Oct, 02:47 UTC13d ago 4 – 1 days 1
Sun 11 Oct, 21:04 UTC15d ago 4 held half 2.2 days 2
Thu 1 Oct, 23:09 UTC FW25d ago 2 held half 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
    Callsign PLK053NA · groups of 8+ · 5 on average PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
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  3. 03MOD
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  4. 04MOD
    Callsign RST016EU · no group limit · 4 on average [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
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  5. 05MOD
    Callsign RST015NA · no group limit · 2 on average [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
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  6. 06COM
    Callsign APX517NA · groups of 8+ · 4 on average NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Teddys Aimtrain Beta?

On Rust Tracker, Teddys Aimtrain Beta sits in these lists: Modded servers, tracked live and Combat training servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Teddys Aimtrain Beta is listed under?

The game's server browser reads these tags from Teddys Aimtrain Beta: gmrust (Game mode): Rust survival, standard mode; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Teddys Aimtrain Beta when wipe day lands?

Recent wipes averaged a peak of 3 players. 14 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe times are confirmed for Teddys Aimtrain Beta?

Irregular wipe times at Teddys Aimtrain Beta: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 12 days 17 hours.

Location and Status

How reliable is Teddys Aimtrain Beta, and is it online now?

Offline: Teddys Aimtrain Beta confirmed offline, last seen 5 days 21 hours ago. Uptime stood at 27% for the last 7 full days, 46 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Teddys Aimtrain Beta?

Rust network protocol 2634 and build 167781 on Linux is what Teddys Aimtrain Beta runs. Steam updates it for you; your game must share the protocol to join.

Where does Teddys Aimtrain Beta sit?

No region is published by Teddys Aimtrain Beta. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 64.40.8.245:34015.

Population

What is the player count on Teddys Aimtrain Beta?

Offline: Teddys Aimtrain Beta, last seen 5 days 21 hours ago. Peak of 3 in the last seven days, average 0 players.

Where does Teddys Aimtrain Beta sit in the server rankings?

Seven-day player hours put Teddys Aimtrain Beta at #8,748, within the top 40% of all ranked servers.

Settings

Which settings and rules are confirmed on Teddys Aimtrain Beta?

The name of Teddys Aimtrain Beta carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Teddys Aimtrain Beta?

A procedural map of size 4,000 runs on Teddys Aimtrain Beta, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

Connect

How do you get onto Teddys Aimtrain Beta?

To connect: start Rust, press F1, enter client.connect 64.40.8.245:34015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp20
Max players 20 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.