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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,658online PAX44,769playing OCC3,058with players WIPED 3H104
MODModded traffic
Callsign

BKR6185=

[US] BekerMelk's Gun Aim Training Server | AimTrain Face

Online NA 64.40.8.181:28019 checked 10m ago

teams off moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 4
Rank#6,185top 28% · #1001 in NA
Last wipe918d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:29 UTC13d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign HZZ077NA · groups of 100+ · 22 on average [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/26
    Players 19/200
  2. 02MOD
    Callsign RST015NA · no group limit · 14 on average RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA
    Players 40/50
  3. 03MOD
    Callsign RST020NA · groups of 100+ · 13 on average RustGames.gg | Lucky Pillars - US EAST 1
    Players 18/400
  4. 04MOD
    Callsign RST120NA · groups of 100+ · 1 on average RustGames.gg | Rustcraft Lucky Pillars
    Players 0/250
  5. 05MOD
    Callsign FNS016NA · groups of 100+ · 1e+07x · weekly · 7 on average US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID
    Players 7/100
  6. 06MOD
    Callsign RST015EU · no group limit · 701 on average RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA
    Players 434/500
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [US] BekerMelk's Gun Aim Training Server | AimTrain Face?

Modded servers, tracked live, Combat training servers, tracked live, Battlefield servers, tracked live and North America: live server tracking — the Rust Tracker lists that include [US] BekerMelk's Gun Aim Training Server | AimTrain Face. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o.

Which tags does [US] BekerMelk's Gun Aim Training Server | AimTrain Face carry, and what do they mean?

These tags are published by [US] BekerMelk's Gun Aim Training Server | AimTrain Face for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts0 (Group limit): No teams — the setting is off; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice aim and PvP; the loot is handed to you; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who is behind [US] BekerMelk's Gun Aim Training Server | AimTrain Face?

A aimtraining.net hostname is published by [US] BekerMelk's Gun Aim Training Server | AimTrain Face, as it is by 3 other servers we track; same operator, most likely.

Wipe Schedule

What should you expect on [US] BekerMelk's Gun Aim Training Server | AimTrain Face when wipe day lands?

Recent wipes averaged a peak of 6 players. The peak on the latest wipe came 2 hours after it.

On what schedule does [US] BekerMelk's Gun Aim Training Server | AimTrain Face wipe?

Too few wipes on record for [US] BekerMelk's Gun Aim Training Server | AimTrain Face to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 918 days 14 hours since this world was made.

Location and Status

Is [US] BekerMelk's Gun Aim Training Server | AimTrain Face up, and how does its uptime hold?

Right now [US] BekerMelk's Gun Aim Training Server | AimTrain Face is online. The uptime it reports puts the last restart about 13 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is [US] BekerMelk's Gun Aim Training Server | AimTrain Face on?

Confirmed for [US] BekerMelk's Gun Aim Training Server | AimTrain Face: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does [US] BekerMelk's Gun Aim Training Server | AimTrain Face run?

For the last 48 hours it averaged 14 server fps; the floor was 10. Peak entity count: 11,235, covering buildings, deployables and all else in the world. Memory peaked at 2,864 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is [US] BekerMelk's Gun Aim Training Server | AimTrain Face in?

In North America, under its NA tag, is where [US] BekerMelk's Gun Aim Training Server | AimTrain Face lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 64.40.8.181:28019.

Player Count

How many players are on [US] BekerMelk's Gun Aim Training Server | AimTrain Face right now?

[US] BekerMelk's Gun Aim Training Server | AimTrain Face is at 0 players, capacity 50. Seven-day average 0 players; peak 4. Busiest window in 48 hours: 18:00 UTC, 1 players on average.

How does [US] BekerMelk's Gun Aim Training Server | AimTrain Face compare in the rankings?

[US] BekerMelk's Gun Aim Training Server | AimTrain Face places #6,185 on seven-day player hours, #1,001 in North America and in the top 28% of all ranked servers.

Settings

Which settings and rules are confirmed on [US] BekerMelk's Gun Aim Training Server | AimTrain Face?

The name of [US] BekerMelk's Gun Aim Training Server | AimTrain Face carries no gather rate. No group limit appears. It runs minigames & battle royale, parkour, battle royale, arenas, Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on [US] BekerMelk's Gun Aim Training Server | AimTrain Face?

A procedural map of size 3,750 runs on [US] BekerMelk's Gun Aim Training Server | AimTrain Face, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name BekerMelk Gun AimTraining.net.

Connect

How do you get onto [US] BekerMelk's Gun Aim Training Server | AimTrain Face?

To connect: start Rust, press F1, enter client.connect 64.40.8.181:28019 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://aimtraining.net.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^e,^d,^i,NA,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts0
Group limit No teams — the setting is off.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Other minigames such as arenas, Bedwars and parkour.
^d
Combat training Practice aim and PvP; the loot is handed to you.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.