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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,617online PAX35,650playing OCC2,906with players WIPED 3H69
MODModded traffic
Callsign

UKN16397

UKN.GG - US Training Grounds - Medium II

Offline 64.40.8.178:28014 checked 27d ago

moddedcarbon
Clearance · join
Players now 0/ 150 0% full
7-day average0peak –
Rank#16,397top 69%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:28 UTC27d ago 1 – running 0
Tue 29 Sep, 09:28 UTC28d ago 7 – 1 days 0
Mon 28 Sep, 09:28 UTC29d ago 7 – 1 days 0
Sun 27 Sep, 09:30 UTC30d ago 15 – 1 days 0
Sat 26 Sep, 09:28 UTC31d ago 15 – 1 days 0
Fri 25 Sep, 09:28 UTC32d ago 10 – 1 days 0
Thu 24 Sep, 09:33 UTC33d ago 5 – 1 days 0
Wed 23 Sep, 09:29 UTC34d ago 5 – 1 days 0
Tue 22 Sep, 09:28 UTC35d ago 7 – 1 days 0
Mon 21 Sep, 09:28 UTC36d ago 7 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does UKN.GG - US Training Grounds - Medium II appear in Rust Tracker lists and filters?

Modded servers, tracked live, Combat training servers, tracked live and North America: live server tracking — the Rust Tracker lists that include UKN.GG - US Training Grounds - Medium II. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on UKN.GG - US Training Grounds - Medium II?

The game's server browser reads these tags from UKN.GG - US Training Grounds - Medium II: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): Capacity: 150 slots; ts500 (Group limit): Teams are capped at 500; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training: aim and PvP practice, with loot supplied; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who operates UKN.GG - US Training Grounds - Medium II?

A ukn.gg hostname is published by UKN.GG - US Training Grounds - Medium II, as it is by 14 other servers we track; same operator, most likely.

Wipe Schedule

What happens on UKN.GG - US Training Grounds - Medium II on wipe day?

The average peak across recent wipes: 5 players. 3 hours after the latest wipe, the crowd peaked.

When does UKN.GG - US Training Grounds - Medium II wipe?

Wipe times at UKN.GG - US Training Grounds - Medium II are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 27 days 20 hours since this world was made.

Server Details

What is the uptime on UKN.GG - US Training Grounds - Medium II, and is it online?

Offline: UKN.GG - US Training Grounds - Medium II confirmed offline, last seen 27 days 17 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is UKN.GG - US Training Grounds - Medium II on?

Rust network protocol 2633 and build 165217 on Windows is what UKN.GG - US Training Grounds - Medium II runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is UKN.GG - US Training Grounds - Medium II in?

No region tag from UKN.GG - US Training Grounds - Medium II, but the name points to North America. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 64.40.8.178:28014.

Population

How many players are on UKN.GG - US Training Grounds - Medium II right now?

Last seen 27 days 17 hours ago; UKN.GG - US Training Grounds - Medium II is offline at present.

What rank does UKN.GG - US Training Grounds - Medium II carry among Rust servers?

On player hours over seven days, UKN.GG - US Training Grounds - Medium II ranks #16,397, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on UKN.GG - US Training Grounds - Medium II?

The name of UKN.GG - US Training Grounds - Medium II carries no gather rate. The group limit is 500 players. minigames & battle royale is the game mode, parkour, battle royale, arenas, Bedwars. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for UKN.GG - US Training Grounds - Medium II?

A procedural map of size 6,000 runs on UKN.GG - US Training Grounds - Medium II, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: UKN Map.

How to Join

What is the way to join UKN.GG - US Training Grounds - Medium II?

Open the console in Rust with F1 after starting the game, then type client.connect 64.40.8.178:28014. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://ukn.gg.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players Capacity: 150 slots.
ts500
Group limit Teams are capped at 500.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Gameplay

^e
Minigames Other minigames such as arenas, Bedwars and parkour.
^d
Combat training Training: aim and PvP practice, with loot supplied.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.