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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,694online PAX35,972playing OCC2,914with players WIPED 3H94
MODModded traffic
Callsign

PRJ15358=

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1

Online 62.93.164.229:28015 checked 6m ago

2x moddedoxide
Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123403:0007:0011:0016:0021:0001:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 804 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 269/350
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 599 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 129/150
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 370 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 148/200
  4. 04MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 349 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 39/150
  5. 05MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 329 on average Magic Rust #18 — Vanilla 2x | Baйп 28.10
    Players 382/430
  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 313 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
    Players 41/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

These Rust Tracker lists carry PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1: 2x Rust servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the tags mean that PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is listed under?

Listed for the server browser to read, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots on this server; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 wipe?

Too few wipes on record for PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 27 days 6 hours.

Server Details

Is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 up, and how does its uptime hold?

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is up and online at this moment. 26% uptime over the last 6 full days, with 37 of 144 hours up. Rust Tracker logged it first on 22 October 2026.

Which Rust version is confirmed on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

Rust network protocol 2635 and build 168909 is the build on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 in?

No region is published by PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 62.93.164.229:28015.

Player Count

What is the player count on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

Tracking PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1: 0 of 20 slots filled. Across the past seven days, 0 players on average.

How does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 compare in the rankings?

Seven-day player hours put PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 at #15,358, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

The name says it: PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 runs 2x gather. 100 players is the group cap. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

How to Join

Which steps join PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?

Open the console in Rust with F1 after starting the game, then type client.connect 62.93.164.229:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players 20 slots on this server.
ts100
Group limit Teams are capped at 100.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.