STG8105
Rust Staging (dev)
Offline 62.64.144.83:16347 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:03 UTC4d ago | 1 | – | running | 0 |
| Thu 22 Oct, 18:37 UTC6d ago | 1 | – | 1.7 days | 0 |
| Wed 21 Oct, 16:38 UTC7d ago | 1 | – | 1.1 days | 0 |
| Mon 19 Oct, 16:42 UTC9d ago | 1 | held half | 2 days | 1 |
| Sat 10 Oct, 09:50 UTC18d ago | 2 | halved by day 7 | 9.3 days | 0 |
| Wed 7 Oct, 16:53 UTC21d ago | 1 | held half | 2.7 days | 0 |
| Sun 4 Oct, 13:09 UTC24d ago | 1 | held half | 3.2 days | 0 |
| Sat 3 Oct, 14:45 UTC25d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 286/300
-
02COMPlayers 236/250
-
03COMPlayers 21/250
-
04COMPlayers 24/250
-
05COMPlayers 31/100
-
06COMPlayers 112/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Rust Staging (dev)?
Community servers, no tags — the Rust Tracker lists that include Rust Staging (dev). These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which tags does Rust Staging (dev) carry, and what do they mean?
These tags are published by Rust Staging (dev) for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs169399 (Build): This server runs game build 169399; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Rust Staging (dev) when wipe day lands?
At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 67% of its recent wipes. In the other cases, half the peak was lost by day 7.
When does Rust Staging (dev) wipe?
Irregular wipe times at Rust Staging (dev): there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 4 days 20 hours since this world was made.
Location and Status
How reliable is Rust Staging (dev), and is it online now?
Tracking shows Rust Staging (dev) offline as of now, last seen 35 hours ago. 15 of 168 hours up over the last 7 full days: 9% uptime. Rust Tracker logged it first on 3 October 2026.
What Rust version is Rust Staging (dev) on?
Rust network protocol 2635 and build 169399 on Windows is what Rust Staging (dev) runs. Steam updates it for you; your game must share the protocol to join.
What location is Rust Staging (dev) hosted in?
Nothing on region from Rust Staging (dev); none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 62.64.144.83:16347.
Population
How many players are on Rust Staging (dev) right now?
Offline now for Rust Staging (dev), last seen 35 hours ago. Over seven days: average 1, peak 1 players. Busiest window in 48 hours: 20:00 UTC, 1 players on average.
How does Rust Staging (dev) compare in the rankings?
On player hours over seven days, Rust Staging (dev) ranks #8,105, inside the top 36% of all ranked servers.
Settings
Which settings and rules are confirmed on Rust Staging (dev)?
No gather rate appears in Rust Staging (dev)'s name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on Rust Staging (dev)?
A procedural map runs on Rust Staging (dev), generated by the game.
How to Join
How do you get onto Rust Staging (dev)?
Open the console in Rust with F1 after starting the game, then type client.connect 62.64.144.83:16347. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169399,ts8
Game
gmvanilla
mp10
ts8
v2635
cs169399
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.