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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,590online PAX33,807playing OCC2,855with players WIPED 3H67
MODModded traffic
Callsign

RMO14215

ROMA CREATIVE - NORMAL RUST

Offline 62.4.33.3:28015 checked 9d ago

moddedcarbon
Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,215top 65%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep10 Oct15 Oct20 Oct25 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctMon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 14:41 UTC10d ago 1 – running 0
Mon 12 Oct, 16:26 UTC15d ago 1 – 4.9 days 0
Fri 9 Oct, 19:41 UTC18d ago 1 held half 2.9 days 1
Fri 25 Sep, 14:14 UTC32d ago 1 – 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 38/999
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    Players 117/999
  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry ROMA CREATIVE - NORMAL RUST?

These Rust Tracker lists carry ROMA CREATIVE - NORMAL RUST: Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on ROMA CREATIVE - NORMAL RUST?

The game's server browser reads these tags from ROMA CREATIVE - NORMAL RUST: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^c (Creative): No gathering; sandbox building lets you build what you like; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on ROMA CREATIVE - NORMAL RUST when wipe day lands?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

On what schedule does ROMA CREATIVE - NORMAL RUST wipe?

Irregular wipe times at ROMA CREATIVE - NORMAL RUST: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 10 days 14 hours since this world was made.

Server Details

How reliable is ROMA CREATIVE - NORMAL RUST, and is it online now?

Offline: ROMA CREATIVE - NORMAL RUST confirmed offline, last seen 9 days 15 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 24 September 2026.

Which Rust version is confirmed on ROMA CREATIVE - NORMAL RUST?

Rust network protocol 2634 and build 167781 on Windows is what ROMA CREATIVE - NORMAL RUST runs. Steam updates it for you; your game must share the protocol to join.

Which location is ROMA CREATIVE - NORMAL RUST in?

Region: none published by ROMA CREATIVE - NORMAL RUST. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 62.4.33.3:28015.

Player Count

How many players are on ROMA CREATIVE - NORMAL RUST right now?

Offline now for ROMA CREATIVE - NORMAL RUST, last seen 9 days 15 hours ago.

What rank does ROMA CREATIVE - NORMAL RUST carry among Rust servers?

Seven-day player hours put ROMA CREATIVE - NORMAL RUST at #14,215, within the top 65% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on ROMA CREATIVE - NORMAL RUST?

Nothing in ROMA CREATIVE - NORMAL RUST's name states a gather rate. Up to 8 players per group, the game's default. It runs build & creative, building in a sandbox, no gathering. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on ROMA CREATIVE - NORMAL RUST?

Procedural map on ROMA CREATIVE - NORMAL RUST, made by the game.

Connect

What is the way to join ROMA CREATIVE - NORMAL RUST?

Open the console in Rust with F1 after starting the game, then type client.connect 62.4.33.3:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Gameplay

^c
Creative No gathering; sandbox building lets you build what you like.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.