Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,741online PAX62,626playing OCC3,351with players WIPED 3H195
COMCommunity traffic
Callsign

TST15668

Test

Offline 62.226.108.21:28015 checked 17d ago

Clearance · join
Players now 0/ 3 0% full
7-day average0peak –
Rank#15,668top 71%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:41 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 516 on average Rusty Moose |EU Mondays|
    Players 463/475
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 399/375
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 51/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 35/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 53/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 243 on average Rustoria.co - EU East Medium
    Players 152/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Test?

On Rust Tracker, Test sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Test?

The game's server browser reads these tags from Test: gmrust (Game mode): Rust survival, standard mode; mp3 (Max players): 3 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Test on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Test?

Too few wipes on record for Test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 17 days 23 hours.

Location and Status

What is the uptime on Test, and is it online?

Tracking shows Test offline as of now, last seen 17 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 8 October 2026.

Which Rust version is confirmed on Test?

Rust network protocol 2634 and build 166652 on Windows is what Test runs. Steam updates it for you; your game must share the protocol to join.

Where does Test sit?

Region: none published by Test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 62.226.108.21:28015.

Player Count

What is the player count on Test?

Offline now for Test, last seen 17 days 12 hours ago.

How does Test compare in the rankings?

Top 71% of all ranked servers, and #15,668 on seven-day player hours: Test.

Map and Rules

Which settings and rules are confirmed on Test?

No gather rate appears in Test's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for Test?

Procedural map on Test, made by the game.

How to Join

How do you get onto Test?

Open the console in Rust with F1 after starting the game, then type client.connect 62.226.108.21:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp3
Max players 3 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.