NMA15847
Name of Server as Shown on the Client Server List
Offline 62.101.160.119:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 392/425
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02COMPlayers 472/500
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03COMPlayers 979/1000
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04COMPlayers 57/100
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05COMPlayers 989/1000
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06COMPlayers 27/250
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Name of Server as Shown on the Client Server List?
These Rust Tracker lists carry Name of Server as Shown on the Client Server List: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Name of Server as Shown on the Client Server List is listed under?
These tags are published by Name of Server as Shown on the Client Server List for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does Name of Server as Shown on the Client Server List wipe?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 27 days 22 hours.
Location and Status
What is the uptime on Name of Server as Shown on the Client Server List, and is it online?
Tracking shows Name of Server as Shown on the Client Server List offline as of now, last seen 19 days 4 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 10 October 2026.
Which Rust build is Name of Server as Shown on the Client Server List running?
Confirmed for Name of Server as Shown on the Client Server List: Rust network protocol 2634 and build 167231, Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is Name of Server as Shown on the Client Server List hosted in?
Region: none published by Name of Server as Shown on the Client Server List. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 62.101.160.119:28015.
Player Count
Is Name of Server as Shown on the Client Server List busy?
Last seen 19 days 4 hours ago; Name of Server as Shown on the Client Server List is offline at present.
How does Name of Server as Shown on the Client Server List compare in the rankings?
On player hours over seven days, Name of Server as Shown on the Client Server List ranks #15,847, inside the top 72% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.
Which map is confirmed for Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
Connect
How do you get onto Name of Server as Shown on the Client Server List?
To connect: start Rust, press F1, enter client.connect 62.101.160.119:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp10
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.