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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,611online PAX33,784playing OCC2,810with players WIPED 3H69
COMCommunity traffic
Callsign

LCL12900

Local_Offline_Server

Offline 61.239.238.181:28015 checked 44d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#12,900no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 171/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 177/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 18/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 281 on average Rustoria.co - EU Main
    Players 14/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 16/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 248 on average Rustoria.co - EU East Medium
    Players 87/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Local_Offline_Server appear in Rust Tracker lists and filters?

On Rust Tracker, Local_Offline_Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local_Offline_Server?

These tags are published by Local_Offline_Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for Local_Offline_Server?

Local_Offline_Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 44 days 22 hours.

Location and Status

Is Local_Offline_Server up, and how does its uptime hold?

Offline now, Local_Offline_Server was last seen 44 days 17 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 14 September 2026.

Which Rust version is confirmed on Local_Offline_Server?

Rust network protocol 2633 and build 163794 on Windows is what Local_Offline_Server runs. To join, your game must be on the same protocol; Steam handles the update.

Where does Local_Offline_Server sit?

Region: none published by Local_Offline_Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 61.239.238.181:28015.

Player Count

What is the player count on Local_Offline_Server?

Offline now for Local_Offline_Server, last seen 44 days 17 hours ago.

Where does Local_Offline_Server sit in the server rankings?

Top – of all ranked servers, and #12,900 on seven-day player hours: Local_Offline_Server.

Map and Rules

Which settings and rules are confirmed on Local_Offline_Server?

The name of Local_Offline_Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Off: VAC, Valve's anti-cheat.

What map is Local_Offline_Server on?

Procedural map on Local_Offline_Server, made by the game.

How to Join

How do you get onto Local_Offline_Server?

Open the console in Rust with F1 after starting the game, then type client.connect 61.239.238.181:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.