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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,870online PAX96,202playing OCC4,104with players WIPED 3H149
COMCommunity traffic
Callsign

TST13818

TestServer

Offline 60.56.65.96:28015 checked 25d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,818top 60%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 499 on average Rusty Moose |EU Mondays|
    Players 828/850
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 349 on average Rustoria.co - EU Main
    Players 59/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 343 on average Rusty Moose |EU Main|
    Players 126/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 313 on average Rustoria.co - EU East Long
    Players 533/575
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 282 on average Rustoria.co - EU East Medium
    Players 317/350
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 257 on average Rustafied.com - EU Friday
    Players 226/325
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does TestServer appear in Rust Tracker lists and filters?

On Rust Tracker, TestServer sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does TestServer carry, and what do they mean?

The game's server browser reads these tags from TestServer: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does TestServer wipe?

Too few wipes on record for TestServer to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 25 days 19 hours.

Location and Status

What is the uptime on TestServer, and is it online?

Tracking shows TestServer offline as of now, last seen 25 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 1 October 2026.

What Rust version is TestServer on?

Confirmed for TestServer: Rust network protocol 2634 and build 166494, Windows. Steam updates it for you; your game must share the protocol to join.

Where does TestServer sit?

No region is published by TestServer. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 60.56.65.96:28015.

Player Count

How many players are on TestServer right now?

Offline now for TestServer, last seen 25 days 2 hours ago.

How does TestServer compare in the rankings?

Top 60% of all ranked servers, and #13,818 on seven-day player hours: TestServer.

Map and Rules

Which settings and rules are confirmed on TestServer?

Nothing in TestServer's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on TestServer?

Procedural map on TestServer, made by the game.

Connect

What is the way to join TestServer?

Open the console in Rust with F1 after starting the game, then type client.connect 60.56.65.96:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players 1 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build This server runs game build 166494.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.