NMA13646
Name of Server as Shown on the Client Server List
Offline 60.241.116.199:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 199/250
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02COMPlayers 185/200
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03COMPlayers 14/250
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04COMPlayers 16/250
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05COMPlayers 18/100
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06COMPlayers 101/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Name of Server as Shown on the Client Server List?
These Rust Tracker lists carry Name of Server as Shown on the Client Server List: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Name of Server as Shown on the Client Server List is listed under?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does Name of Server as Shown on the Client Server List wipe?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 26 days 5 hours.
Location and Status
Is Name of Server as Shown on the Client Server List up, and how does its uptime hold?
Offline: Name of Server as Shown on the Client Server List confirmed offline, last seen 18 days 2 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 5 October 2026.
Which Rust build is Name of Server as Shown on the Client Server List running?
Confirmed for Name of Server as Shown on the Client Server List: Rust network protocol 2634 and build 167398, Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is Name of Server as Shown on the Client Server List hosted in?
Region: none published by Name of Server as Shown on the Client Server List. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 60.241.116.199:28015.
Player Count
How many players are on Name of Server as Shown on the Client Server List right now?
Last seen 18 days 2 hours ago; Name of Server as Shown on the Client Server List is offline at present.
How does Name of Server as Shown on the Client Server List compare in the rankings?
Seven-day player hours put Name of Server as Shown on the Client Server List at #13,646, within the top 62% of all ranked servers.
Settings
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
Nothing in Name of Server as Shown on the Client Server List's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Which map is loaded on Name of Server as Shown on the Client Server List?
Procedural map on Name of Server as Shown on the Client Server List, made by the game.
Connect
Which steps join Name of Server as Shown on the Client Server List?
To connect: start Rust, press F1, enter client.connect 60.241.116.199:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.