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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,840online PAX80,134playing OCC3,897with players WIPED 3H164
COMCommunity traffic
Callsign

LCL13039

My Local 10x Server

Offline 60.236.27.66:28015 checked 8d ago

10x
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,039top 59%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep10 Oct15 Oct21 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:03 UTC19d ago 1 – running 0
Thu 8 Oct, 10:12 UTC19d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign FRN817EU · groups of 8+ · 10x · 4 on average Frontier - EU 10x | No BPs | Kits | Shop
    Players 0/16
  2. 02MOD
    Callsign ATL015EU · groups of 20+ · 10x · weekly · 336 on average Atlas - EU 10x | No BPs | Kits | Shop
    Players 453/550
  3. 03MOD
    Callsign ATL010NA · groups of 30+ · 10x · weekly · 177 on average Atlas - US 10x | No BPs | Kits | Shop
    Players 201/250
  4. 04MOD
    Callsign TMP015NA · groups of 8+ · 10x · weekly · 177 on average TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
    Players 197/300
  5. 05MOD
    Callsign KRK031EU · groups of 14+ · 10x · weekly · 147 on average KRAKEN | X10 | EU | KITS | RP | FPS+
    Players 139/400
  6. 06MOD
    Callsign HLL010EU · groups of 8+ · 10x · biweekly · 76 on average HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 129/175
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show My Local 10x Server?

These Rust Tracker lists carry My Local 10x Server: 10x Rust servers, tracked and Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.

How should you read the tags on My Local 10x Server?

Listed for the server browser to read, My Local 10x Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on My Local 10x Server on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

When does My Local 10x Server wipe?

My Local 10x Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 19 days 10 hours.

Location and Status

What is the uptime on My Local 10x Server, and is it online?

Offline now, My Local 10x Server was last seen 8 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust build is My Local 10x Server running?

Rust network protocol 2634 and build 167231 on Windows is what My Local 10x Server runs. To join, your game must be on the same protocol; Steam handles the update.

Where does My Local 10x Server sit?

Nothing on region from My Local 10x Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 60.236.27.66:28015.

Population

Is My Local 10x Server busy?

Last seen 8 days 10 hours ago; My Local 10x Server is offline at present.

What rank does My Local 10x Server carry among Rust servers?

Seven-day player hours put My Local 10x Server at #13,039, within the top 59% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Local 10x Server?

10x gather is what My Local 10x Server runs, going by its name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for My Local 10x Server?

Generated by the game: the procedural map on My Local 10x Server.

Connect

Which steps join My Local 10x Server?

To connect: start Rust, press F1, enter client.connect 60.236.27.66:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167231
Build The game build is 167231.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.