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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,755online PAX63,128playing OCC3,519with players WIPED 3H137
COMCommunity traffic
Callsign

GHC16736

GHC-Test Rust

Offline 57.130.78.114:30552 checked 27d ago

Clearance · join
Players now 0/ 24 0% full
7-day average0peak –
Rank#16,736top 70%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 551/625
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 338 on average Rustoria.co - EU Main
    Players 33/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 335 on average Rusty Moose |EU Main|
    Players 57/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 289/325
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 112/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 262 on average Rustafied.com - EU Friday
    Players 120/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show GHC-Test Rust?

Community servers, no tags — the Rust Tracker lists that include GHC-Test Rust. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does GHC-Test Rust carry, and what do they mean?

These tags are published by GHC-Test Rust for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp24 (Max players): Slots: 24; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does GHC-Test Rust wipe?

GHC-Test Rust's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 27 days 4 hours.

Location and Status

How reliable is GHC-Test Rust, and is it online now?

Tracking shows GHC-Test Rust offline as of now, last seen 27 days 3 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 30 September 2026.

Which Rust build is GHC-Test Rust running?

Rust network protocol 2633 and build 165217 on Linux is what GHC-Test Rust runs. To join, your game must be on the same protocol; Steam handles the update.

Where does GHC-Test Rust sit?

Region: none published by GHC-Test Rust. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 57.130.78.114:30552.

Population

Is GHC-Test Rust busy?

Offline: GHC-Test Rust, last seen 27 days 3 hours ago.

Where does GHC-Test Rust sit in the server rankings?

Top 70% of all ranked servers, and #16,736 on seven-day player hours: GHC-Test Rust.

Settings

Which settings and rules are confirmed on GHC-Test Rust?

Nothing in GHC-Test Rust's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on GHC-Test Rust?

Generated by the game from seed 777001, the procedural map on GHC-Test Rust measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join GHC-Test Rust?

Open the console in Rust with F1 after starting the game, then type client.connect 57.130.78.114:30552. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp24,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp24
Max players Slots: 24.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.