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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,748online PAX63,000playing OCC3,404with players WIPED 3H200
COMCommunity traffic
Callsign

STG14305

RUST PVE [RU] staging

Offline 57.129.14.116:28115 checked 5h ago

Clearance · join
Players now 0/ 500 0% full
7-day average0peak 1
Rank#14,305top 64%
Last wipe5h agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 23 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 06:09 UTC5h ago – – running 1
Fri 23 Oct, 15:34 UTC5d ago 1 – – 0
Fri 16 Oct, 05:52 UTC13d ago 1 halved by day 3 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 463/475
  2. 02COM
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    Players 409/375
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 49/250
  4. 04COM
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    Players 37/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 55/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 243 on average Rustoria.co - EU East Medium
    Players 152/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RUST PVE [RU] staging appear in Rust Tracker lists and filters?

EU Rust servers, tracked live and Community servers, no tags — the Rust Tracker lists that include RUST PVE [RU] staging. These filters surface it on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the tags mean that RUST PVE [RU] staging is listed under?

These tags are published by RUST PVE [RU] staging for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs169621 (Build): This server runs game build 169621; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on RUST PVE [RU] staging when wipe day lands?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 3 where it did not hold.

On what schedule does RUST PVE [RU] staging wipe?

Wipe times at RUST PVE [RU] staging are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 5 hours.

Server Details

What is the uptime on RUST PVE [RU] staging, and is it online?

Tracking shows RUST PVE [RU] staging offline as of now, last seen 5 hours ago. Uptime stood at 1% for the last 7 full days, 1 of 168 hours online. The first sighting by Rust Tracker was 14 October 2026.

What Rust version is RUST PVE [RU] staging on?

Rust network protocol 2635 and build 169621 on Windows is what RUST PVE [RU] staging runs. The same protocol is required to join, and Steam updates it for you.

What location is RUST PVE [RU] staging hosted in?

The name of RUST PVE [RU] staging points to Europe, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 57.129.14.116:28115.

Player Count

How many players are on RUST PVE [RU] staging right now?

Last seen 5 hours ago; RUST PVE [RU] staging is offline at present. Over seven days: average 0, peak 1 players.

What rank does RUST PVE [RU] staging carry among Rust servers?

Top 64% of all ranked servers, and #14,305 on seven-day player hours: RUST PVE [RU] staging.

Settings

Which settings and rules are confirmed on RUST PVE [RU] staging?

The name of RUST PVE [RU] staging carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is RUST PVE [RU] staging on?

A procedural map runs on RUST PVE [RU] staging, generated by the game.

Connect

What is the way to join RUST PVE [RU] staging?

To connect: start Rust, press F1, enter client.connect 57.129.14.116:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs169621,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs169621
Build This server runs game build 169621.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.