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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,603online PAX34,648playing OCC2,845with players WIPED 3H58
MODModded traffic
Callsign

OTP12378=

#1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10

Online 57.128.5.43:20003 checked 12m ago

2x moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#12,378top 56%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

01020304005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 21:47 UTC4d ago 1 – running 0
Mon 12 Oct, 09:21 UTC15d ago 1 halved by day 1 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 284/350
  2. 02MOD
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    Players 176/150
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 350 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 150/200
  4. 04MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 324 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 55/150
  5. 05MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 323 on average Magic Rust #18 — Vanilla 2x | Pyccкий
    Players 10/100
  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 298 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10?

These Rust Tracker lists carry #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10: 2x Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Which tags does #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 carry, and what do they mean?

These tags are published by #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 2 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 where it did not hold.

Which wipe times are confirmed for #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10?

Too few wipes on record for #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 4 days 6 hours since this world was made.

Location and Status

What is the uptime on #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10, and is it online?

#1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 is up and online at this moment. By its own uptime figure, the last restart was roughly 14 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 running?

Rust network protocol 2635 and build 167398 is the build on #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 run?

Server fps held an average of 30 across the last 48 hours, never below 29. Maximum entities carried: 124,645, from buildings and deployables to everything else. Memory peaked at 3,622 MB. Players feel lag when fps drops and the entity count climbs.

Where does #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 sit?

Nothing on region from #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 57.128.5.43:20003.

Population

How many players are on #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 right now?

Tracking #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10: 0 of 100 slots filled. Over seven days: average 0, peak 1 players. Busiest window in 48 hours: 16:00 UTC, 1 players on average.

How does #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 compare in the rankings?

Seven-day player hours put #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 at #12,378, within the top 56% of all ranked servers.

Settings

Which settings and rules are confirmed on #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10?

2x gather is what #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 runs, going by its name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 on?

Generated by the game from seed 450159596, the procedural map on #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10?

To connect: start Rust, press F1, enter client.connect 57.128.5.43:20003 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://team-outplay.wixsite.com/outplay-tm.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs167398
Build This server runs game build 167398.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.