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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,692online PAX37,024playing OCC2,928with players WIPED 3H87
COMCommunity traffic
Callsign

SLC14949=

SiliconDude STAGE2 Livestock

Online 57.128.22.198:28515 checked 11m ago

Clearance · join
Players now 0/ ?
7-day average0peak 1
Rank#14,949top 67%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 17 SepThu 17 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 21:10 UTC41d ago 0 – running 0
Thu 17 Sep, 02:32 UTC42d ago 1 – 0.8 days 0
Tue 15 Sep, 20:45 UTC43d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 163/250
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    Players 101/200
  3. 03COM
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    Players 16/250
  4. 04COM
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    Players 17/250
  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry SiliconDude STAGE2 Livestock?

Community servers, no tags — the Rust Tracker lists that include SiliconDude STAGE2 Livestock. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that SiliconDude STAGE2 Livestock is listed under?

The game's server browser reads these tags from SiliconDude STAGE2 Livestock: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs169070 (Build): Build: 169070; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on SiliconDude STAGE2 Livestock on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for SiliconDude STAGE2 Livestock?

Wipe times at SiliconDude STAGE2 Livestock are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 4 days 1 hours since this world was made.

Server Details

Is SiliconDude STAGE2 Livestock up, and how does its uptime hold?

Right now SiliconDude STAGE2 Livestock is online. The uptime it reports puts the last restart about 4 days 8 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is SiliconDude STAGE2 Livestock on?

Rust network protocol 2635 and build 169070 is the build on SiliconDude STAGE2 Livestock; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Is SiliconDude STAGE2 Livestock holding performance?

Average server fps over the last 48 hours: 70, with a low of 65. Buildings, deployables and the rest of the world took it to a maximum of 134,000 entities. It drew as much as 3,654 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is SiliconDude STAGE2 Livestock in?

No region is published by SiliconDude STAGE2 Livestock. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 57.128.22.198:28515.

Player Count

What is the player count on SiliconDude STAGE2 Livestock?

0 players confirmed on SiliconDude STAGE2 Livestock. Over seven days: average 0, peak 1 players.

Where does SiliconDude STAGE2 Livestock sit in the server rankings?

On player hours over seven days, SiliconDude STAGE2 Livestock ranks #14,949, inside the top 67% of all ranked servers.

Settings

Which settings and rules are confirmed on SiliconDude STAGE2 Livestock?

Nothing in SiliconDude STAGE2 Livestock's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

What map is SiliconDude STAGE2 Livestock on?

Generated by the game, the procedural map on SiliconDude STAGE2 Livestock measures 5,000.

Connect

How do you get onto SiliconDude STAGE2 Livestock?

To connect: start Rust, press F1, enter client.connect 57.128.22.198:28515 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs169070,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players 0 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs169070
Build Build: 169070.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.