TST15929
[UA] TEST U DIE ;)
Offline 57.128.210.53:28067 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 12:21 UTC, in 5d 16h.
Its weekly schedule tag · low confidence
Coming wipes
- 5d 16hTue 3 Nov, 12:21 UTC
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 12d 16hTue 10 Nov, 12:21 UTC
- 19d 16hTue 17 Nov, 12:21 UTC
- 26d 16hTue 24 Nov, 12:21 UTC
- 33d 16hTue 1 Dec, 12:21 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
- 40d 16hTue 8 Dec, 12:21 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 12:21 UTC22d ago | 1 | – | running | 0 |
| Mon 5 Oct, 10:36 UTC23d ago | 1 | – | 1.1 days | 0 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 2 | held half | 3.7 days | 0 |
| Mon 28 Sep, 12:49 UTC30d ago | 2 | halved by day 2 | 3.2 days | 1 |
| Sat 26 Sep, 20:12 UTC31d ago | 2 | – | 1.7 days | 0 |
| Thu 24 Sep, 06:50 UTC34d ago | 4 | halved by day 1 | 2.6 days | 0 |
| Tue 22 Sep, 19:54 UTC36d ago | 4 | – | 1.5 days | 0 |
| Mon 14 Sep, 16:50 UTC44d ago | 1 | halved by day 3 | 8.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 121/100
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02MODPlayers 183/225
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03MODPlayers 19/200
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04MODPlayers 5/100
-
05MODPlayers 15/175
-
06MODPlayers 33/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show [UA] TEST U DIE ;)?
Modded servers, tracked live — the Rust Tracker lists that include [UA] TEST U DIE ;). These filters surface it on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on [UA] TEST U DIE ;)?
Listed for the server browser to read, [UA] TEST U DIE ;) publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp200 (Max players): Slots: 200; ts32 (Group limit): Team limit: 32; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): A weekly wipe; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on [UA] TEST U DIE ;) when wipe day lands?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. In the other cases, half the peak was lost by day 1.5.
When does [UA] TEST U DIE ;) wipe?
The schedule of [UA] TEST U DIE ;) cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Tuesday 3 November at 12:21 UTC: its next wipe. Its world went live 22 days 6 hours. Tags list a weekly wipe schedule.
Server Details
Is [UA] TEST U DIE ;) up, and how does its uptime hold?
Offline: [UA] TEST U DIE ;) confirmed offline, last seen 20 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on [UA] TEST U DIE ;)?
Rust network protocol 2634 and build 166652 on Linux is what [UA] TEST U DIE ;) runs. Steam updates it for you; your game must share the protocol to join.
Where does [UA] TEST U DIE ;) sit?
Nothing on region from [UA] TEST U DIE ;); none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 57.128.210.53:28067.
Population
What is the player count on [UA] TEST U DIE ;)?
Offline now for [UA] TEST U DIE ;), last seen 20 days 16 hours ago.
Where does [UA] TEST U DIE ;) sit in the server rankings?
Seven-day player hours put [UA] TEST U DIE ;) at #15,929, within the top 72% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on [UA] TEST U DIE ;)?
The name of [UA] TEST U DIE ;) carries no gather rate. Up to 32 players per group. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
What map is [UA] TEST U DIE ;) on?
The map on [UA] TEST U DIE ;) is procedural, size 4,500, seed 831201459, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join [UA] TEST U DIE ;)?
To connect: start Rust, press F1, enter client.connect 57.128.210.53:28067 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/Jxqy3KceWH.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2634,^w,gmrust,cs166652,ts32,^o^z
Game
gmrust
mp200
ts32
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.