HVN14031=
Haven PvE | 2x | Zombies | Events | Raid
Offline 57.128.141.210:25572 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:04 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 91/200
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02MODPlayers 168/200
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03MODPlayers 56/200
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04MODPlayers 12/100
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05MODPlayers 5/75
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06MODPlayers 68/230
Quick answers
From the figures on this page.
Tags
Where does Haven PvE | 2x | Zombies | Events | Raid appear in Rust Tracker lists and filters?
On Rust Tracker, Haven PvE | 2x | Zombies | Events | Raid sits in these lists: 2x Rust servers, tracked live, Modded servers, tracked live and Zombie servers, on radar. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Which tags does Haven PvE | 2x | Zombies | Events | Raid carry, and what do they mean?
These tags are published by Haven PvE | 2x | Zombies | Events | Raid for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts6 (Group limit): Team limit: 6; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on Haven PvE | 2x | Zombies | Events | Raid on wipe day?
Recent wipes averaged a peak of 2 players. 25 hours after the latest wipe, the crowd peaked.
When does Haven PvE | 2x | Zombies | Events | Raid wipe?
Haven PvE | 2x | Zombies | Events | Raid's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 26 days 4 hours since this world was made.
Location and Status
How reliable is Haven PvE | 2x | Zombies | Events | Raid, and is it online now?
Offline now, Haven PvE | 2x | Zombies | Events | Raid was last seen 2 hours ago. The uptime it reports puts the last restart about 5 days 19 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 1 October 2026.
Which Rust version is confirmed on Haven PvE | 2x | Zombies | Events | Raid?
Rust network protocol 2635 and build 168909 on Linux is what Haven PvE | 2x | Zombies | Events | Raid runs. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on Haven PvE | 2x | Zombies | Events | Raid?
Server fps held an average of 18 across the last 48 hours, never below 5. Peak entity count: 156,109, covering buildings, deployables and all else in the world. Memory peaked at 8,071 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does Haven PvE | 2x | Zombies | Events | Raid sit?
Nothing on region from Haven PvE | 2x | Zombies | Events | Raid; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 57.128.141.210:25572.
Player Count
Is Haven PvE | 2x | Zombies | Events | Raid busy?
Last seen 2 hours ago; Haven PvE | 2x | Zombies | Events | Raid is offline at present. Over seven days: average 0, peak 1 players.
How does Haven PvE | 2x | Zombies | Events | Raid compare in the rankings?
Top 63% of all ranked servers, and #14,031 on seven-day player hours: Haven PvE | 2x | Zombies | Events | Raid.
Settings
Which settings and rules are confirmed on Haven PvE | 2x | Zombies | Events | Raid?
2x gather is what Haven PvE | 2x | Zombies | Events | Raid runs, going by its name. 6 players is the group cap. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Haven PvE | 2x | Zombies | Events | Raid?
Generated by the game from seed 1337, the procedural map on Haven PvE | 2x | Zombies | Events | Raid measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join Haven PvE | 2x | Zombies | Events | Raid?
Open the console in Rust with F1 after starting the game, then type client.connect 57.128.141.210:25572. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/havencollective.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z
Game
gmrust
mp40
ts6
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.