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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,753online PAX67,907playing OCC3,403with players WIPED 3H209
MODModded traffic
Callsign

LNR15142=

[EU] LUNARUST BUILD | Creative

Online EU 54.37.245.50:28027 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 36 0% full
7-day average0peak 1
Rank#15,142top 68% · #2511 in EU
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.250.50.75100:0009:0019:0004:0013:0022:00Wiped Wed 28 Oct, 04:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304000:0009:0019:0004:0013:0022:00Wiped Wed 28 Oct, 04:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 68% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 04:25 UTC1d ago – – running 0
Sat 24 Oct, 02:23 UTC5d ago 0 – 4.1 days 0
Sun 18 Oct, 00:05 UTC11d ago 0 – 6.1 days 0
Sat 10 Oct, 13:26 UTC19d ago 1 halved by day 1 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BLD014EU · groups of 8+ · 118 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 84/999
  2. 02MOD
    Callsign ATL015EU · groups of 30+ · weekly · 36 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
    Players 1/100
  3. 03MOD
    Callsign AQR511EU · groups of 8+ · monthly · 23 on average AQRUX RUST BUILD | CREATIVE | SANDBOX
    Players 9/100
  4. 04MOD
    Callsign INT121EU · groups of 8+ · 21 on average Intoxicated EU Sandbox - Creative | Build | Noclip
    Players 17/150
  5. 05MOD
    Callsign SHC302EU · no group limit · 8 on average ShockRust | Build Обновление
    Players 5/50
  6. 06MOD
    Callsign LXN015EU · groups of 16+ · monthly · 6 on average [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
    Players 4/50
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [EU] LUNARUST BUILD | Creative?

EU Rust servers, tracked live, Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live — the Rust Tracker lists that include [EU] LUNARUST BUILD | Creative. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that [EU] LUNARUST BUILD | Creative is listed under?

The game's server browser reads these tags from [EU] LUNARUST BUILD | Creative: gmrust (Game mode): Standard survival mode for Rust; mp36 (Max players): Slots: 36; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^c (Creative): Sandbox building: build what you like, with no gathering; ^k (Build server): Practise base building and design; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): Server browser: listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who is behind [EU] LUNARUST BUILD | Creative?

Same operator, most likely: [EU] LUNARUST BUILD | Creative publishes a lunarust.com hostname, and 23 other servers we track publish it as well.

Wipe Times

What should you expect on [EU] LUNARUST BUILD | Creative when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 1.

On what schedule does [EU] LUNARUST BUILD | Creative wipe?

Wipe times at [EU] LUNARUST BUILD | Creative are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 43 hours since this world was made.

Location and Status

How reliable is [EU] LUNARUST BUILD | Creative, and is it online now?

Tracking shows [EU] LUNARUST BUILD | Creative online as of now. By its own uptime figure, the last restart was roughly 15 hours ago. 71% uptime over the last 7 full days, with 119 of 168 hours up. First contact for Rust Tracker: 9 October 2026.

What Rust version is [EU] LUNARUST BUILD | Creative on?

Rust network protocol 2635 and build 168909 on Linux is what [EU] LUNARUST BUILD | Creative runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does [EU] LUNARUST BUILD | Creative run?

Server fps held an average of 30 across the last 48 hours, never below 30. Buildings, deployables and the rest of the world took it to a maximum of 71,564 entities. Peak memory use: 2,397 MB. Players feel lag when fps drops and the entity count climbs.

What location is [EU] LUNARUST BUILD | Creative hosted in?

Listed in Europe under EU: that is [EU] LUNARUST BUILD | Creative by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 54.37.245.50:28027.

Player Count

How many players are on [EU] LUNARUST BUILD | Creative right now?

[EU] LUNARUST BUILD | Creative is at 0 players, capacity 36. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 12:00 UTC, averaging 0 players.

How does [EU] LUNARUST BUILD | Creative compare in the rankings?

[EU] LUNARUST BUILD | Creative places #15,142 on seven-day player hours, #2,511 in Europe and in the top 68% of all ranked servers.

Settings

Which settings and rules are confirmed on [EU] LUNARUST BUILD | Creative?

No gather rate appears in [EU] LUNARUST BUILD | Creative's name. Up to 8 players per group, the game's default. It runs build & creative, building in a sandbox, no gathering. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on [EU] LUNARUST BUILD | Creative?

Generated by the game from seed 1337, the procedural map on [EU] LUNARUST BUILD | Creative measures 3,070. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

How do you get onto [EU] LUNARUST BUILD | Creative?

To connect: start Rust, press F1, enter client.connect 54.37.245.50:28027 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://lunarust.com.

Transponder codes

Server tags

What each one means.

Published as mp36,ptrak,$r?,v2635,^c,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp36
Max players Slots: 36.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Gameplay

^c
Creative Sandbox building: build what you like, with no gathering.
^k
Build server Practise base building and design.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.