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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,814online PAX72,000playing OCC3,646with players WIPED 3H206
MODModded traffic
Callsign

FLN15167=

FLYING TURBANS 2X - Minicopter / Helicopter Training

Online 54.37.245.131:29015 checked 9m ago

2x moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#15,167top 68%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 02:52 UTC10d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 816/900
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 611 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 458/500
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 375 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 124/150
  4. 04MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 354 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 185/205
  5. 05MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 333 on average Magic Rust #18 — Vanilla 2x | Baйп 28.10
    Players 1,063/1110
  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 316 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
    Players 167/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does FLYING TURBANS 2X - Minicopter / Helicopter Training appear in Rust Tracker lists and filters?

These Rust Tracker lists carry FLYING TURBANS 2X - Minicopter / Helicopter Training: 2x Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags on FLYING TURBANS 2X - Minicopter / Helicopter Training?

The game's server browser reads these tags from FLYING TURBANS 2X - Minicopter / Helicopter Training: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on FLYING TURBANS 2X - Minicopter / Helicopter Training when wipe day lands?

At their busiest, recent wipes averaged 2 players. 32 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for FLYING TURBANS 2X - Minicopter / Helicopter Training?

FLYING TURBANS 2X - Minicopter / Helicopter Training's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 10 days 10 hours since this world was made.

Server Details

Is FLYING TURBANS 2X - Minicopter / Helicopter Training up, and how does its uptime hold?

Tracking shows FLYING TURBANS 2X - Minicopter / Helicopter Training online as of now. By its own uptime figure, the last restart was roughly 10 days 8 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

What Rust version is FLYING TURBANS 2X - Minicopter / Helicopter Training on?

Rust network protocol 2634 and build 167781 on Linux is what FLYING TURBANS 2X - Minicopter / Helicopter Training runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does FLYING TURBANS 2X - Minicopter / Helicopter Training run?

For the last 48 hours it averaged 138 server fps; the floor was 122. Buildings, deployables and the rest of the world took it to a maximum of 91,169 entities. Memory peaked at 4,931 MB. A climbing entity count and low fps are what register as lag for players.

Which location is FLYING TURBANS 2X - Minicopter / Helicopter Training in?

Nothing on region from FLYING TURBANS 2X - Minicopter / Helicopter Training; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 54.37.245.131:29015.

Player Count

Is FLYING TURBANS 2X - Minicopter / Helicopter Training busy?

Tracking FLYING TURBANS 2X - Minicopter / Helicopter Training: 0 of 100 slots filled. Seven-day average 0 players; peak 1.

What rank does FLYING TURBANS 2X - Minicopter / Helicopter Training carry among Rust servers?

Top 68% of all ranked servers, and #15,167 on seven-day player hours: FLYING TURBANS 2X - Minicopter / Helicopter Training.

Map and Rules

Which settings and rules are confirmed on FLYING TURBANS 2X - Minicopter / Helicopter Training?

The name says it: FLYING TURBANS 2X - Minicopter / Helicopter Training runs 2x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on FLYING TURBANS 2X - Minicopter / Helicopter Training?

A procedural map of size 4,000 runs on FLYING TURBANS 2X - Minicopter / Helicopter Training, generated by the game from seed 987644432. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto FLYING TURBANS 2X - Minicopter / Helicopter Training?

Open the console in Rust with F1 after starting the game, then type client.connect 54.37.245.131:29015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://turbans.gg.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.