TST14611
Test
Offline EU 54.37.128.210:35555 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 85% in EU, and #499 of the trio servers (top 80%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 06:27 UTC7d ago | 1 | – | running | 1 |
| Wed 21 Oct, 08:43 UTC8d ago | 1 | – | 0.9 days | 0 |
| Sat 17 Oct, 08:15 UTC12d ago | 1 | held half | 4 days | 1 |
| Fri 16 Oct, 10:36 UTC13d ago | 1 | – | 0.9 days | 1 |
| Thu 8 Oct, 20:44 UTC20d ago | 1 | halved by day 1 | 7.6 days | 0 |
| Thu 8 Oct, 08:37 UTC21d ago | 1 | – | 0.5 days | 0 |
| Fri 2 Oct, 10:34 UTC27d ago | 2 | – | 5.9 days | 0 |
| Tue 29 Sep, 08:17 UTC30d ago | 1 | halved by day 2 | 3.1 days | 0 |
| Thu 24 Sep, 19:04 UTC34d ago | 4 | halved by day 1 | 4.6 days | 1 |
| Thu 24 Sep, 10:12 UTC35d ago | 4 | – | 0.4 days | 1 |
| Wed 23 Sep, 09:12 UTC36d ago | 2 | – | 1 days | 1 |
| Fri 18 Sep, 08:52 UTC41d ago | 1 | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 98/200
-
02MODPlayers 36/550
-
03MODPlayers 1/550
-
04MODPlayers 18/550
-
05MODPlayers 26/550
-
06MODPlayers 23/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Test?
On Rust Tracker, Test sits in these lists: EU Rust servers, tracked live, Modded servers, tracked live and Trio Rust servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
Which tags does Test carry, and what do they mean?
Listed for the server browser to read, Test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Test when wipe day lands?
Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 1.
When does Test wipe?
No next wipe to predict for Test, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 7 days 11 hours.
Location and Status
What is the uptime on Test, and is it online?
Tracking shows Test offline as of now, last seen 2 days 8 hours ago. 24% uptime over the last 7 full days, with 40 of 168 hours up. Rust Tracker logged it first on 14 September 2026.
Which Rust version is confirmed on Test?
Rust network protocol 2635 and build 167781 on Linux is what Test runs. Steam updates it for you; your game must share the protocol to join.
What location is Test hosted in?
Listed in Europe under EU: that is Test by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 54.37.128.210:35555.
Population
How many players are on Test right now?
Offline now for Test, last seen 2 days 8 hours ago. Over seven days: average 0, peak 1 players.
What rank does Test carry among Rust servers?
Top 65% of all ranked servers and #2,477 in Europe: Test ranks #14,611 on player hours over the last seven days. Position #499 among trio servers.
Settings
Which settings and rules are confirmed on Test?
Nothing in Test's name states a gather rate. The cap sits at 3 players for a group (trio). survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Test?
Generated by the game from seed 61283182, the procedural map on Test measures 1,400. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name The Smallest Rust Map.
How to Join
What is the way to join Test?
Open the console in Rust with F1 after starting the game, then type client.connect 54.37.128.210:35555. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/fNSphY5pnU.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,EU,gmrust,cs167781,ts3,^o^z
Game
gmrust
mp10
ts3
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.