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4Netplayers Rust Server No Decay, The Goodolddayz
Online 51.89.217.141:22900 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:09 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 328/375
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02COMPlayers 215/250
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03COMPlayers 38/250
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04COMPlayers 30/250
-
05COMPlayers 56/100
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06COMPlayers 74/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show 4Netplayers Rust Server No Decay, The Goodolddayz?
Community servers, no tags — the Rust Tracker lists that include 4Netplayers Rust Server No Decay, The Goodolddayz. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that 4Netplayers Rust Server No Decay, The Goodolddayz is listed under?
Listed for the server browser to read, 4Netplayers Rust Server No Decay, The Goodolddayz publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on 4Netplayers Rust Server No Decay, The Goodolddayz on wipe day?
Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does 4Netplayers Rust Server No Decay, The Goodolddayz wipe?
Too few wipes on record for 4Netplayers Rust Server No Decay, The Goodolddayz to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 13 days 12 hours.
Location and Status
What is the uptime on 4Netplayers Rust Server No Decay, The Goodolddayz, and is it online?
Right now 4Netplayers Rust Server No Decay, The Goodolddayz is online. The uptime it reports puts the last restart about 4 days 15 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is 4Netplayers Rust Server No Decay, The Goodolddayz running?
Confirmed for 4Netplayers Rust Server No Decay, The Goodolddayz: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
Is 4Netplayers Rust Server No Decay, The Goodolddayz holding performance?
Server fps held an average of 30 across the last 48 hours, never below 27. Peak entity count: 90,198, covering buildings, deployables and all else in the world. It drew as much as 3,260 MB of memory. Players feel lag when fps drops and the entity count climbs.
Where does 4Netplayers Rust Server No Decay, The Goodolddayz sit?
Nothing on region from 4Netplayers Rust Server No Decay, The Goodolddayz; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 51.89.217.141:22900.
Player Count
Is 4Netplayers Rust Server No Decay, The Goodolddayz busy?
Tracking 4Netplayers Rust Server No Decay, The Goodolddayz: 0 of 10 slots filled. Over seven days: average 0, peak 2 players. At 19:00 UTC it drew its highest average of the last 48 hours: 2 players.
How does 4Netplayers Rust Server No Decay, The Goodolddayz compare in the rankings?
On player hours over seven days, 4Netplayers Rust Server No Decay, The Goodolddayz ranks #7,546, inside the top 34% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on 4Netplayers Rust Server No Decay, The Goodolddayz?
Nothing in 4Netplayers Rust Server No Decay, The Goodolddayz's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on 4Netplayers Rust Server No Decay, The Goodolddayz?
The map on 4Netplayers Rust Server No Decay, The Goodolddayz is procedural, size 4,000, seed 1234567890, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
How do you get onto 4Netplayers Rust Server No Decay, The Goodolddayz?
To connect: start Rust, press F1, enter client.connect 51.89.217.141:22900 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.