MRW12150
4Netplayers MrWolfCommunity
Offline 51.89.172.53:27200 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe · high confidence
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 03:26 UTC3d ago | 2 | – | running | 0 |
| Tue 6 Oct, 13:18 UTC23d ago | 2 | halved by day 10 | 19.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 38/700
-
02MODPlayers 90/700
-
03MODPlayers 10/1000
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04MODPlayers 81/1000
-
05MODPlayers 155/1000
-
06MODPlayers 248/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry 4Netplayers MrWolfCommunity?
These Rust Tracker lists carry 4Netplayers MrWolfCommunity: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the tags mean that 4Netplayers MrWolfCommunity is listed under?
The game's server browser reads these tags from 4Netplayers MrWolfCommunity: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on 4Netplayers MrWolfCommunity when wipe day lands?
The average peak across recent wipes: 2 players. 36 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 10.
Which wipe times are confirmed for 4Netplayers MrWolfCommunity?
The only wipe at 4Netplayers MrWolfCommunity is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 3 days 18 hours since this world was made. Tags list a monthly wipe schedule.
Server Details
What is the uptime on 4Netplayers MrWolfCommunity, and is it online?
Offline: 4Netplayers MrWolfCommunity confirmed offline, last seen 2 days 6 hours ago. 120 of 168 hours up over the last 7 full days: 71% uptime. The first sighting by Rust Tracker was 6 October 2026.
Which Rust version is confirmed on 4Netplayers MrWolfCommunity?
Confirmed for 4Netplayers MrWolfCommunity: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
Which location is 4Netplayers MrWolfCommunity in?
Nothing on region from 4Netplayers MrWolfCommunity; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 51.89.172.53:27200.
Player Count
What is the player count on 4Netplayers MrWolfCommunity?
Offline: 4Netplayers MrWolfCommunity, last seen 2 days 6 hours ago. Seven-day average 0 players; peak 2.
Where does 4Netplayers MrWolfCommunity sit in the server rankings?
Top 55% of all ranked servers, and #12,150 on seven-day player hours: 4Netplayers MrWolfCommunity.
Map and Rules
Which settings and rules are confirmed on 4Netplayers MrWolfCommunity?
The name of 4Netplayers MrWolfCommunity carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on 4Netplayers MrWolfCommunity?
Generated by the game from seed 1173896604, the procedural map on 4Netplayers MrWolfCommunity measures 3,750. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto 4Netplayers MrWolfCommunity?
To connect: start Rust, press F1, enter client.connect 51.89.172.53:27200 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.