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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,739online PAX51,557playing OCC3,316with players WIPED 3H122
MODModded traffic
Callsign

NET14567=

4Netplayers Rust Server Keller2104

Online 51.83.223.9:25400 checked 12m ago

moddedoxidepve
Clearance · join
Players now 0/ 30 0% full
7-day average0peak 1
Rank#14,567top 66%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:56 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show 4Netplayers Rust Server Keller2104?

On Rust Tracker, 4Netplayers Rust Server Keller2104 sits in these lists: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on 4Netplayers Rust Server Keller2104?

These tags are published by 4Netplayers Rust Server Keller2104 for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on 4Netplayers Rust Server Keller2104 when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 1 hours after it.

On what schedule does 4Netplayers Rust Server Keller2104 wipe?

Too few wipes on record for 4Netplayers Rust Server Keller2104 to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 23 days 5 hours.

Location and Status

How reliable is 4Netplayers Rust Server Keller2104, and is it online now?

Right now 4Netplayers Rust Server Keller2104 is online. The uptime it reports puts the last restart about 41 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is 4Netplayers Rust Server Keller2104 on?

Rust network protocol 2635 and build 168909 is the build on 4Netplayers Rust Server Keller2104; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on 4Netplayers Rust Server Keller2104?

Average server fps over the last 48 hours: 30, with a low of 29. Maximum entities carried: 93,271, from buildings and deployables to everything else. It drew as much as 2,735 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is 4Netplayers Rust Server Keller2104 in?

Nothing on region from 4Netplayers Rust Server Keller2104; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 51.83.223.9:25400.

Player Count

What is the player count on 4Netplayers Rust Server Keller2104?

4Netplayers Rust Server Keller2104 is at 0 players, capacity 30. Over seven days: average 0, peak 1 players.

Where does 4Netplayers Rust Server Keller2104 sit in the server rankings?

Seven-day player hours put 4Netplayers Rust Server Keller2104 at #14,567, within the top 66% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on 4Netplayers Rust Server Keller2104?

The name of 4Netplayers Rust Server Keller2104 carries no gather rate. Up to 8 players per group, the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is 4Netplayers Rust Server Keller2104 on?

The map on 4Netplayers Rust Server Keller2104 is procedural, size 4,000, seed 1634969899, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join 4Netplayers Rust Server Keller2104?

To connect: start Rust, press F1, enter client.connect 51.83.223.9:25400 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp30
Max players Capacity: 30 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.