Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,844online PAX90,018playing OCC3,736with players WIPED 3H420
MODModded traffic
Callsign

SRV15479

Rust @ ServerProject.net

Offline 51.83.172.143:29004 checked 17d ago

quad moddedoxide
Clearance · join
Players now 0/ 30 0% full
7-day average0peak –
Rank#15,479top 71%
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers, and #603 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign MGC016EU · quad · biweekly · 6 on average #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
    Players 4/80
  2. 02MOD
    Callsign RUP016EU · quad · 6 on average [RU] Кубань PVP [Solo/Duo/Trio/Quad]
    Players 1/60
  3. 03MOD
    Callsign GEL017quad · 6 on average Geležinis Miškas
    Players 3/99
  4. 04MOD
    Callsign RST242NA · quad · 6 on average Rustoria.co -Us Mondays
    Players 0/300
  5. 05MOD
    Callsign LST017EU · quad · biweekly · 3 on average LusoTuga Prime | EU | Vanilla | Biweekly
    Players 2/100
  6. 06MOD
    Callsign CND081NA · quad · weekly · 3 on average Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP
    Players 10/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Rust @ ServerProject.net appear in Rust Tracker lists and filters?

On Rust Tracker, Rust @ ServerProject.net sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the tags mean that Rust @ ServerProject.net is listed under?

Listed for the server browser to read, Rust @ ServerProject.net publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp30 (Max players): 30 slots on this server; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does Rust @ ServerProject.net wipe?

Too few wipes on record for Rust @ ServerProject.net to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 46 days 8 hours.

Location and Status

What is the uptime on Rust @ ServerProject.net, and is it online?

Offline now, Rust @ ServerProject.net was last seen 17 days 1 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Rust @ ServerProject.net?

Rust network protocol 2633 and build 163794 on Linux is what Rust @ ServerProject.net runs. Steam updates it for you; your game must share the protocol to join.

Which location is Rust @ ServerProject.net in?

No region is published by Rust @ ServerProject.net. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 51.83.172.143:29004.

Player Count

Is Rust @ ServerProject.net busy?

Offline now for Rust @ ServerProject.net, last seen 17 days 1 hours ago.

Where does Rust @ ServerProject.net sit in the server rankings?

Seven-day player hours put Rust @ ServerProject.net at #15,479, within the top 71% of all ranked servers. Position #603 among quad servers.

Map and Rules

Which settings and rules are confirmed on Rust @ ServerProject.net?

No gather rate appears in Rust @ ServerProject.net's name. quad sets the cap: groups are limited to 4 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Rust @ ServerProject.net?

The map on Rust @ ServerProject.net is procedural, size 3,000, seed 11124, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join Rust @ ServerProject.net?

To connect: start Rust, press F1, enter client.connect 51.83.172.143:29004 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://ServerProject.net/en.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp30
Max players 30 slots on this server.
ts4
Group limit Teams are capped at 4.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.