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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,873online PAX96,161playing OCC3,898with players WIPED 3H387
COMCommunity traffic
Callsign

SHC4842=

A Shockbyte Rust Server

Offline 51.81.179.124:29487 checked 10h ago

Clearance · join
Players now 2/ 2 100% full
7-day average0peak 2
Rank#4,842top 22%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.511.5217:0000:0007:0014:0022:0005:00

Hourly average and peak, UTC.

Server performance

010020030040017:0000:0007:0014:0022:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 22:23 UTC5d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 435/500
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 463/475
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 281 on average Rusty Moose |EU Main|
    Players 982/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 58/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 982/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 236 on average Rustoria.co - US Main
    Players 29/250
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show A Shockbyte Rust Server?

Community servers, no tags — the Rust Tracker lists that include A Shockbyte Rust Server. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on A Shockbyte Rust Server on wipe day?

Recent wipes averaged a peak of 2 players. 0 hours after the latest wipe, the crowd peaked.

When does A Shockbyte Rust Server wipe?

The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 5 days 17 hours.

Server Details

Is A Shockbyte Rust Server up, and how does its uptime hold?

Offline: A Shockbyte Rust Server confirmed offline, last seen 10 hours ago. By its own uptime figure, the last restart was roughly 2 days 10 hours ago. Uptime stood at 99% for the last 5 full days, 119 of 120 hours online. The first sighting by Rust Tracker was 23 October 2026.

Which Rust version is confirmed on A Shockbyte Rust Server?

Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

Is A Shockbyte Rust Server holding performance?

Server fps held an average of 236 across the last 48 hours, never below 205. Peak entity count: 22,014, covering buildings, deployables and all else in the world. Peak memory use: 3,268 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is A Shockbyte Rust Server in?

Nothing on region from A Shockbyte Rust Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 51.81.179.124:29487.

Player Count

What is the player count on A Shockbyte Rust Server?

Offline: A Shockbyte Rust Server, last seen 10 hours ago. Over seven days: average 0, peak 2 players. Peak traffic in the last 48 hours came at 02:00 UTC, averaging 2 players.

How does A Shockbyte Rust Server compare in the rankings?

Seven-day player hours put A Shockbyte Rust Server at #4,842, within the top 22% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

Generated by the game from seed 67, the procedural map on A Shockbyte Rust Server measures 2,250. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join A Shockbyte Rust Server?

To connect: start Rust, press F1, enter client.connect 51.81.179.124:29487 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Slots: 2.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.