SHC5431=
A Shockbyte Rust Server
Online 51.81.176.81:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 02:51 UTC6d ago | 1+1 queue | – | running | 0 |
| Sat 17 Oct, 17:34 UTC11d ago | 1 | held half | 4.4 days | 1 |
| Thu 15 Oct, 18:10 UTC13d ago | 1 | – | 2 days | 1 |
| Sun 11 Oct, 17:18 UTC17d ago | 1 | held half | 4 days | 0 |
| Sun 11 Oct, 09:22 UTC17d ago | 1 | – | 0.3 days | 0 |
| Fri 9 Oct, 08:42 UTC19d ago | 1 | held half | 2 days | 1 |
| Thu 8 Oct, 06:25 UTC20d ago | 1 | – | 1.1 days | 0 |
| Tue 6 Oct, 22:24 UTC22d ago | 1 | – | 1.3 days | 0 |
| Tue 6 Oct, 05:55 UTC22d ago | 1 | – | 0.7 days | 1 |
| Mon 5 Oct, 05:02 UTC23d ago | 1 | – | 1 days | 0 |
| Sun 4 Oct, 04:07 UTC24d ago | 1 | – | 1 days | 0 |
| Thu 1 Oct, 18:39 UTC FW27d ago | 1 | held half | 2.4 days | 0 |
| Tue 29 Sep, 22:04 UTC29d ago | 1 | – | 1.9 days | 1 |
| Mon 28 Sep, 21:43 UTC30d ago | 1 | – | 1 days | 0 |
| Sun 27 Sep, 17:23 UTC31d ago | 1 | – | 1.2 days | 0 |
| Sat 26 Sep, 02:27 UTC32d ago | 1 | – | 1.6 days | 1 |
| Thu 24 Sep, 17:57 UTC34d ago | 1 | – | 1.4 days | 0 |
| Thu 24 Sep, 01:38 UTC35d ago | 1 | – | 0.7 days | 0 |
| Wed 23 Sep, 18:19 UTC35d ago | 1 | – | 0.3 days | 0 |
| Wed 23 Sep, 07:20 UTC35d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 176/250
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02COMPlayers 120/200
-
03COMPlayers 18/250
-
04COMPlayers 14/250
-
05COMPlayers 20/100
-
06COMPlayers 25/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry A Shockbyte Rust Server?
These Rust Tracker lists carry A Shockbyte Rust Server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on A Shockbyte Rust Server when wipe day lands?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it, and 1 more were queued. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.
Which wipe times are confirmed for A Shockbyte Rust Server?
No next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 13 days 7 hours since this world was made.
Server Details
Is A Shockbyte Rust Server up, and how does its uptime hold?
Tracking shows A Shockbyte Rust Server online as of now. About 4 days 20 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The same protocol is required to join, and Steam updates it for you.
Is A Shockbyte Rust Server holding performance?
Average server fps over the last 48 hours: 233, with a low of 214. Peak entity count: 65,222, covering buildings, deployables and all else in the world. Peak memory use: 4,359 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does A Shockbyte Rust Server sit?
Region: none published by A Shockbyte Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 51.81.176.81:28015.
Population
How many players are on A Shockbyte Rust Server right now?
Tracking A Shockbyte Rust Server: 0 of 1 slots filled. Seven-day average 0 players; peak 1. At 17:00 UTC it drew its highest average of the last 48 hours: 1 players.
What rank does A Shockbyte Rust Server carry among Rust servers?
On player hours over seven days, A Shockbyte Rust Server ranks #5,431, inside the top 24% of all ranked servers.
Settings
Which settings and rules are confirmed on A Shockbyte Rust Server?
No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
What map is A Shockbyte Rust Server on?
A procedural map of size 3,500 runs on A Shockbyte Rust Server, generated by the game from seed 471471404. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 51.81.176.81:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.