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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,700online PAX38,808playing OCC2,943with players WIPED 3H91
COMCommunity traffic
Callsign

SHC5431=

A Shockbyte Rust Server

Online 51.81.176.81:28015 checked 11m ago

Clearance · join
Players now 0/ 1 0% full
7-day average0peak 1
Rank#5,431top 24%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 02:51 UTC6d ago 1+1 queue – running 0
Sat 17 Oct, 17:34 UTC11d ago 1 held half 4.4 days 1
Thu 15 Oct, 18:10 UTC13d ago 1 – 2 days 1
Sun 11 Oct, 17:18 UTC17d ago 1 held half 4 days 0
Sun 11 Oct, 09:22 UTC17d ago 1 – 0.3 days 0
Fri 9 Oct, 08:42 UTC19d ago 1 held half 2 days 1
Thu 8 Oct, 06:25 UTC20d ago 1 – 1.1 days 0
Tue 6 Oct, 22:24 UTC22d ago 1 – 1.3 days 0
Tue 6 Oct, 05:55 UTC22d ago 1 – 0.7 days 1
Mon 5 Oct, 05:02 UTC23d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry A Shockbyte Rust Server?

These Rust Tracker lists carry A Shockbyte Rust Server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on A Shockbyte Rust Server when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it, and 1 more were queued. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

Which wipe times are confirmed for A Shockbyte Rust Server?

No next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 13 days 7 hours since this world was made.

Server Details

Is A Shockbyte Rust Server up, and how does its uptime hold?

Tracking shows A Shockbyte Rust Server online as of now. About 4 days 20 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The same protocol is required to join, and Steam updates it for you.

Is A Shockbyte Rust Server holding performance?

Average server fps over the last 48 hours: 233, with a low of 214. Peak entity count: 65,222, covering buildings, deployables and all else in the world. Peak memory use: 4,359 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does A Shockbyte Rust Server sit?

Region: none published by A Shockbyte Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 51.81.176.81:28015.

Population

How many players are on A Shockbyte Rust Server right now?

Tracking A Shockbyte Rust Server: 0 of 1 slots filled. Seven-day average 0 players; peak 1. At 17:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does A Shockbyte Rust Server carry among Rust servers?

On player hours over seven days, A Shockbyte Rust Server ranks #5,431, inside the top 24% of all ranked servers.

Settings

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

A procedural map of size 3,500 runs on A Shockbyte Rust Server, generated by the game from seed 471471404. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 51.81.176.81:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players 1 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.