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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,898online PAX102,237playing OCC3,978with players WIPED 3H329
COMCommunity traffic
Callsign

SHC12351=

A Shockbyte Rust Server

Online 51.81.176.56:22301 checked 11m ago

Clearance · join
Players now 0/ 2 0% full
7-day average0peak 2
Rank#12,351top 55%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 22:22 UTC5d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 346/400
  2. 02COM
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    Players 459/500
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 280 on average Rusty Moose |EU Main|
    Players 983/1000
  4. 04COM
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    Players 45/100
  5. 05COM
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    Players 992/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 235 on average Rustoria.co - US Main
    Players 43/250
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry A Shockbyte Rust Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that A Shockbyte Rust Server is listed under?

Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on A Shockbyte Rust Server on wipe day?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for A Shockbyte Rust Server?

The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 5 days 19 hours.

Server Details

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server is up and online at this moment. About 2 days 22 hours ago it restarted last, based on reported uptime. 125 of 168 hours up over the last 7 full days: 74% uptime. Rust Tracker logged it first on 21 October 2026.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Is A Shockbyte Rust Server holding performance?

For the last 48 hours it averaged 237 server fps; the floor was 220. Buildings, deployables and the rest of the world took it to a maximum of 16,895 entities. Peak memory use: 2,795 MB. Players feel lag when fps drops and the entity count climbs.

Which location is A Shockbyte Rust Server in?

Nothing on region from A Shockbyte Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 51.81.176.56:22301.

Player Count

What is the player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is at 0 players, capacity 2. Seven-day average 0 players; peak 2.

Where does A Shockbyte Rust Server sit in the server rankings?

Seven-day player hours put A Shockbyte Rust Server at #12,351, within the top 55% of all ranked servers.

Settings

Which settings and rules are confirmed on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for A Shockbyte Rust Server?

Generated by the game from seed 7, the procedural map on A Shockbyte Rust Server measures 2,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto A Shockbyte Rust Server?

To connect: start Rust, press F1, enter client.connect 51.81.176.56:22301 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Slots: 2.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.