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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,649online PAX43,286playing OCC3,030with players WIPED 3H94
MODModded traffic
Callsign

OLD8779=

Old Rusty Joints

Online 51.79.46.245:24337 checked 11m ago

vanillamoddedoxidepve
Clearance · join
Players now 0/ 5 0% full
7-day average0peak 1
Rank#8,779top 39%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:06 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 141/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 242 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 132/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 106 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 48/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 58 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 61/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 54 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 26/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 50 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 0/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Old Rusty Joints?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Old Rusty Joints. It comes up under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Old Rusty Joints?

The game's server browser reads these tags from Old Rusty Joints: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Old Rusty Joints on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does Old Rusty Joints wipe?

Too few wipes on record for Old Rusty Joints to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 25 days 17 hours since this world was made.

Server Details

How reliable is Old Rusty Joints, and is it online now?

Old Rusty Joints is up and online at this moment. About 2 days 15 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Old Rusty Joints?

Rust network protocol 2635 and build 168909 on Linux is what Old Rusty Joints runs. The same protocol is required to join, and Steam updates it for you.

Is Old Rusty Joints holding performance?

For the last 48 hours it averaged 212 server fps; the floor was 124. Maximum entities carried: 52,437, from buildings and deployables to everything else. Peak memory use: 3,923 MB. A climbing entity count and low fps are what register as lag for players.

What location is Old Rusty Joints hosted in?

Region: none published by Old Rusty Joints. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 51.79.46.245:24337.

Population

Is Old Rusty Joints busy?

Tracking Old Rusty Joints: 0 of 5 slots filled. Over seven days: average 0, peak 1 players. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 1 players.

What rank does Old Rusty Joints carry among Rust servers?

On player hours over seven days, Old Rusty Joints ranks #8,779, inside the top 39% of all ranked servers.

Settings

Which settings and rules are confirmed on Old Rusty Joints?

No gather rate appears in Old Rusty Joints's name. 8 players per group is the game's default, and the cap holds. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

What map is Old Rusty Joints on?

A procedural map of size 3,000 runs on Old Rusty Joints, generated by the game from seed 543625. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto Old Rusty Joints?

Open the console in Rust with F1 after starting the game, then type client.connect 51.79.46.245:24337. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.