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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,806online PAX70,052playing OCC3,612with players WIPED 3H182
MODModded traffic
Callsign

RZT12252=

Ruztie Land

Online 51.79.218.251:20531 checked 14m ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 1
Rank#12,252top 55%
Last wipe26d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:16 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 74/700
  2. 02MOD
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    Players 25/1000
  3. 03MOD
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    Players 259/700
  4. 04MOD
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    Players 106/1000
  5. 05MOD
    Callsign RUS017EU · groups of 16+ · monthly · 67 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 15/1000
  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Ruztie Land appear in Rust Tracker lists and filters?

On Rust Tracker, Ruztie Land sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does Ruztie Land carry, and what do they mean?

These tags are published by Ruztie Land for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Ruztie Land on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Ruztie Land wipe?

One wipe a month for Ruztie Land: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 26 days 20 hours. Its tags carry a monthly wipe schedule.

Server Details

What is the uptime on Ruztie Land, and is it online?

Tracking shows Ruztie Land online as of now. By its own uptime figure, the last restart was roughly 17 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is Ruztie Land on?

Confirmed for Ruztie Land: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does Ruztie Land run?

For the last 48 hours it averaged 163 server fps; the floor was 98. Maximum entities carried: 74,076, from buildings and deployables to everything else. Memory peaked at 3,618 MB. A climbing entity count and low fps are what register as lag for players.

Where does Ruztie Land sit?

Region: none published by Ruztie Land. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 51.79.218.251:20531.

Population

How many players are on Ruztie Land right now?

Tracking Ruztie Land: 0 of 40 slots filled. Over seven days: average 0, peak 1 players.

How does Ruztie Land compare in the rankings?

Top 55% of all ranked servers, and #12,252 on seven-day player hours: Ruztie Land.

Settings

Which settings and rules are confirmed on Ruztie Land?

The name of Ruztie Land carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Ruztie Land?

A procedural map of size 3,500 runs on Ruztie Land, generated by the game from seed 48213. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Ruztie Land?

Open the console in Rust with F1 after starting the game, then type client.connect 51.79.218.251:20531. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.