Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H128
COMCommunity traffic
Callsign

SHC15955

A Shockbyte x Discord Production Rust Server

Offline 51.79.214.130:23980 checked 22d ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,955top 72%
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 491 on average Rusty Moose |EU Mondays|
    Players 84/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 115/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 284 on average Rusty Moose |EU Main|
    Players 397/450
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 277 on average Rustafied.com - EU Friday
    Players 21/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 476/525
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 253 on average Rustoria.co - EU East Medium
    Players 362/425
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does A Shockbyte x Discord Production Rust Server appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include A Shockbyte x Discord Production Rust Server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?

These tags are published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 46 days 14 hours.

Location and Status

Is A Shockbyte x Discord Production Rust Server up, and how does its uptime hold?

Tracking shows A Shockbyte x Discord Production Rust Server offline as of now, last seen 22 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte x Discord Production Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

What location is A Shockbyte x Discord Production Rust Server hosted in?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 51.79.214.130:23980.

Player Count

Is A Shockbyte x Discord Production Rust Server busy?

Last seen 22 days 12 hours ago; A Shockbyte x Discord Production Rust Server is offline at present.

Where does A Shockbyte x Discord Production Rust Server sit in the server rankings?

On player hours over seven days, A Shockbyte x Discord Production Rust Server ranks #15,955, inside the top 72% of all ranked servers.

Settings

Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, seed 50000, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join A Shockbyte x Discord Production Rust Server?

To connect: start Rust, press F1, enter client.connect 51.79.214.130:23980 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.