ZCH15479
Zache Local Build Server
Offline 51.6.221.100:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 144/999
-
02MODPlayers 207/999
-
03MODPlayers 54/150
-
04MODPlayers 19/100
-
05MODPlayers 5/100
-
06MODPlayers 20/100
Quick answers
From the figures on this page.
Tags
Where does Zache Local Build Server appear in Rust Tracker lists and filters?
Modded servers, tracked live and Build, creative and sandbox servers — the Rust Tracker lists that include Zache Local Build Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Zache Local Build Server is listed under?
The game's server browser reads these tags from Zache Local Build Server: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for Zache Local Build Server?
Too few wipes on record for Zache Local Build Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 54 days 16 hours since this world was made.
Server Details
What is the uptime on Zache Local Build Server, and is it online?
Offline: Zache Local Build Server confirmed offline, last seen 35 days 22 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is Zache Local Build Server on?
Rust network protocol 2633 and build 164530 is the build on Zache Local Build Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Which location is Zache Local Build Server in?
Region: none published by Zache Local Build Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 51.6.221.100:28015.
Population
What is the player count on Zache Local Build Server?
Offline now for Zache Local Build Server, last seen 35 days 22 hours ago.
Where does Zache Local Build Server sit in the server rankings?
Seven-day player hours put Zache Local Build Server at #15,479, within the top 67% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Zache Local Build Server?
No gather rate appears in Zache Local Build Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Connect
How do you get onto Zache Local Build Server?
Open the console in Rust with F1 after starting the game, then type client.connect 51.6.221.100:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp4
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.