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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,847online PAX92,510playing OCC3,855with players WIPED 3H385
COMCommunity traffic
Callsign

PLA16880

Paul's Test Server

Offline 51.6.180.196:28015 checked 30d ago

Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#16,880top 71%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 470/575
  2. 02COM
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    Players 451/475
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 286 on average Rusty Moose |EU Main|
    Players 847/250
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 58/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 270 on average Rustoria.co - EU Main
    Players 950/250
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 236 on average Rustoria.co - US Main
    Players 26/250
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Paul's Test Server?

These Rust Tracker lists carry Paul's Test Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Paul's Test Server carry, and what do they mean?

Listed for the server browser to read, Paul's Test Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Slots: 2; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Paul's Test Server?

Too few wipes on record for Paul's Test Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 32 days 3 hours.

Location and Status

Is Paul's Test Server up, and how does its uptime hold?

Offline: Paul's Test Server confirmed offline, last seen 30 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 27 September 2026.

Which Rust build is Paul's Test Server running?

Rust network protocol 2633 and build 165217 on Windows is what Paul's Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is Paul's Test Server in?

Nothing on region from Paul's Test Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 51.6.180.196:28015.

Player Count

How many players are on Paul's Test Server right now?

Offline now for Paul's Test Server, last seen 30 days ago.

What rank does Paul's Test Server carry among Rust servers?

Seven-day player hours put Paul's Test Server at #16,880, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on Paul's Test Server?

Nothing in Paul's Test Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for Paul's Test Server?

A procedural map runs on Paul's Test Server, generated by the game.

How to Join

How do you get onto Paul's Test Server?

To connect: start Rust, press F1, enter client.connect 51.6.180.196:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp2
Max players Slots: 2.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.