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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,715online PAX57,218playing OCC3,311with players WIPED 3H174
COMCommunity traffic
Callsign

SHC12321=

A Shockbyte x Discord Production Rust Server

Online 51.38.155.200:22284 checked 7m ago

Clearance · join
Players now 0/ 125 0% full
7-day average0peak 2
Rank#12,321top 55%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
00.511.5216:0001:0009:0016:0001:0009:00Wiped Tue 27 Oct, 16:54 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040016:0001:0009:0016:0001:0009:00Wiped Tue 27 Oct, 16:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:30 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show A Shockbyte x Discord Production Rust Server?

On Rust Tracker, A Shockbyte x Discord Production Rust Server sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?

These tags are published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does A Shockbyte x Discord Production Rust Server wipe?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 41 hours.

Server Details

What is the uptime on A Shockbyte x Discord Production Rust Server, and is it online?

Right now A Shockbyte x Discord Production Rust Server is online. The uptime it reports puts the last restart about 37 hours ago. Uptime stood at 96% for the last 1 full day, 23 of 24 hours online. Rust Tracker logged it first on 27 October 2026.

Which Rust build is A Shockbyte x Discord Production Rust Server running?

Confirmed for A Shockbyte x Discord Production Rust Server: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

Is A Shockbyte x Discord Production Rust Server holding performance?

Server fps held an average of 240 across the last 48 hours, never below 238. Peak entity count: 9,008, covering buildings, deployables and all else in the world. Memory peaked at 2,233 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is A Shockbyte x Discord Production Rust Server in?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 51.38.155.200:22284.

Population

How many players are on A Shockbyte x Discord Production Rust Server right now?

Tracking A Shockbyte x Discord Production Rust Server: 0 of 125 slots filled. Seven-day average 0 players; peak 2. At 20:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does A Shockbyte x Discord Production Rust Server compare in the rankings?

On player hours over seven days, A Shockbyte x Discord Production Rust Server ranks #12,321, inside the top 55% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, seed 50000, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join A Shockbyte x Discord Production Rust Server?

To connect: start Rust, press F1, enter client.connect 51.38.155.200:22284 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp125
Max players Capacity: 125 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.