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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,722online PAX54,556playing OCC3,373with players WIPED 3H135
MODModded traffic
Callsign

MDL13242

2x Modular Suite [TEST]

Offline 51.37.92.151:28015 checked 35d ago

2x moddedoxide
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,242top 58%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep24 Sep26 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 717 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 445/500
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 537 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 281/325
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 346 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 213/250
  4. 04MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 322 on average Magic Rust #18 — Vanilla 2x | Pyccкий
    Players 11/100
  5. 05MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 322 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 151/190
  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 296 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
    Players 168/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does 2x Modular Suite [TEST] appear in Rust Tracker lists and filters?

On Rust Tracker, 2x Modular Suite [TEST] sits in these lists: 2x Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the tags on 2x Modular Suite [TEST]?

These tags are published by 2x Modular Suite [TEST] for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

On what schedule does 2x Modular Suite [TEST] wipe?

Too few wipes on record for 2x Modular Suite [TEST] to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 36 days.

Location and Status

Is 2x Modular Suite [TEST] up, and how does its uptime hold?

Offline: 2x Modular Suite [TEST] confirmed offline, last seen 35 days 23 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 21 September 2026.

Which Rust version is confirmed on 2x Modular Suite [TEST]?

Confirmed for 2x Modular Suite [TEST]: Rust network protocol 2633 and build 164530, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is 2x Modular Suite [TEST] in?

Nothing on region from 2x Modular Suite [TEST]; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 51.37.92.151:28015.

Population

Is 2x Modular Suite [TEST] busy?

Last seen 35 days 23 hours ago; 2x Modular Suite [TEST] is offline at present.

How does 2x Modular Suite [TEST] compare in the rankings?

On player hours over seven days, 2x Modular Suite [TEST] ranks #13,242, inside the top 58% of all ranked servers.

Settings

Which settings and rules are confirmed on 2x Modular Suite [TEST]?

2x gather is what 2x Modular Suite [TEST] runs, going by its name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for 2x Modular Suite [TEST]?

A procedural map runs on 2x Modular Suite [TEST], generated by the game.

Connect

Which steps join 2x Modular Suite [TEST]?

To connect: start Rust, press F1, enter client.connect 51.37.92.151:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.