MDL13242
2x Modular Suite [TEST]
Offline 51.37.92.151:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 445/500
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02MODPlayers 281/325
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03MODPlayers 213/250
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04MODPlayers 11/100
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05MODPlayers 151/190
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06MODPlayers 168/1000
Quick answers
From the figures on this page.
Filters
Where does 2x Modular Suite [TEST] appear in Rust Tracker lists and filters?
On Rust Tracker, 2x Modular Suite [TEST] sits in these lists: 2x Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the tags on 2x Modular Suite [TEST]?
These tags are published by 2x Modular Suite [TEST] for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does 2x Modular Suite [TEST] wipe?
Too few wipes on record for 2x Modular Suite [TEST] to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 36 days.
Location and Status
Is 2x Modular Suite [TEST] up, and how does its uptime hold?
Offline: 2x Modular Suite [TEST] confirmed offline, last seen 35 days 23 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 21 September 2026.
Which Rust version is confirmed on 2x Modular Suite [TEST]?
Confirmed for 2x Modular Suite [TEST]: Rust network protocol 2633 and build 164530, Windows. Steam updates it for you; your game must share the protocol to join.
Which location is 2x Modular Suite [TEST] in?
Nothing on region from 2x Modular Suite [TEST]; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 51.37.92.151:28015.
Population
Is 2x Modular Suite [TEST] busy?
Last seen 35 days 23 hours ago; 2x Modular Suite [TEST] is offline at present.
How does 2x Modular Suite [TEST] compare in the rankings?
On player hours over seven days, 2x Modular Suite [TEST] ranks #13,242, inside the top 58% of all ranked servers.
Settings
Which settings and rules are confirmed on 2x Modular Suite [TEST]?
2x gather is what 2x Modular Suite [TEST] runs, going by its name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for 2x Modular Suite [TEST]?
A procedural map runs on 2x Modular Suite [TEST], generated by the game.
Connect
Which steps join 2x Modular Suite [TEST]?
To connect: start Rust, press F1, enter client.connect 51.37.92.151:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.