RBR15973
rebranding
Offline EU 51.254.210.58:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:56 UTC, in 7h.
Its weekly schedule tag · low confidence
Coming wipes
- 7hThu 29 Oct, 16:56 UTC
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 14d 7hThu 12 Nov, 16:56 UTC
- 21d 7hThu 19 Nov, 16:56 UTC
- 28d 7hThu 26 Nov, 16:56 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
- 42d 7hThu 10 Dec, 16:56 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:56 UTC27d ago | 0 | – | running | 0 |
| Thu 24 Sep, 16:56 UTC34d ago | 8 | halved by day 2 | 7 days | 0 |
| Thu 17 Sep, 16:55 UTC41d ago | 23 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 1/200
-
02COMPlayers 0/150
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03COMPlayers 0/100
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04MODPlayers 1/200
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05MODPlayers 2/200
-
06COMPlayers 11/150
Quick answers
From the figures on this page.
Tags
Where does rebranding appear in Rust Tracker lists and filters?
These Rust Tracker lists carry rebranding: EU Rust servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly.
Which tags does rebranding carry, and what do they mean?
These tags are published by rebranding for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): Capacity: 150 slots; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): Every week it wipes; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on rebranding on wipe day?
At their busiest, recent wipes averaged 10 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. By day 3.5 the crowd dropped below half where it did not hold.
Which wipe times are confirmed for rebranding?
rebranding's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Thursday 29 October at 16:56 UTC is when the next wipe falls due. Its world went live 27 days 16 hours. Tags list a weekly wipe schedule.
Location and Status
How reliable is rebranding, and is it online now?
Tracking shows rebranding offline as of now, last seen 26 days 11 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 17 September 2026.
What Rust version is rebranding on?
Rust network protocol 2633 and build 165217 on Linux is what rebranding runs. The same protocol is required to join, and Steam updates it for you.
Which location is rebranding in?
The EU tag places rebranding in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 51.254.210.58:28015.
Population
Is rebranding busy?
Last seen 26 days 11 hours ago; rebranding is offline at present.
How does rebranding compare in the rankings?
rebranding places #15,973 on seven-day player hours, #2,480 in Europe and in the top 70% of all ranked servers. Position #639 among quad servers.
Map and Rules
Which settings and rules are confirmed on rebranding?
No gather rate appears in rebranding's name. A limit of 4 players applies per group (quad). It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
Which map is loaded on rebranding?
A procedural map of size 3,500 runs on rebranding, generated by the game from seed 1740670201. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join rebranding?
Open the console in Rust with F1 after starting the game, then type client.connect 51.254.210.58:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2633,^w,^v,EU,gmrust,cs165217,ts4,^o
Game
gmrust
mp150
ts4
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.